DND_Reborn
The High Aldwin
Well, your tone has hardly improved IMO. And FWIW I DID post numbers. Here, I'll quote it from the post for you:No, you haven't, but you've shown that for two of your players, specifically, it is (you didn't provide figures for yourself). If you're only planning to use this for your group and their bizarre inability to count pips, then okay. I mean, people made errors? Counting pips on three dice? What the hell? But that should work for them, I guess.
No, it isn't true for "most people" - it might be, but you haven't proven that. You keep claiming this as a fact, and it's not. It's faster for two of your players. The fact that you're asserting pips or numbers is "irrelevant" is frankly proving my point completely. It's certainly not "irrelevant" - if you run the tests and again with numbered dice and they're not slower than pips, something severely messed-up is going on.
It's a pretty common sentiment. I didn't used to agree with it, but people here convinced me, and I would now say that unless you understand a rules-system in some detail, you probably shouldn't make major modifications to it. I mean, obviously no-one can stop you, but I think it's reasonable to criticise modifications made when the rules system isn't properly understood.
Okay, I'll be interested to hear how well this turns out for you, because you're trying to solve problems I also consider to be problems (except the combat one, I think you're the first person I've ever heard who suggested PCs need to miss more in 5E).
I rolled 2d20 10 times, scanning the results to find the lower number, and it took me 11.25 seconds. Basically the time to pick up the dice and reroll them as I could scan them, see the numbers, and determine the lower by the time I had picked up the dice.
When I rolled 3d6 10 times, it took me 14.5 seconds. Mostly the time to pick up the dice because I had three to gather instead of 2, but there was a few times I had to pause to confirm my initial grasp of the number.
Try it. 2d20 with disadvantage IS faster than 3d6. I'll have a couple guys in the group do it tomorrow and let you know how they do.
The two players have been in our game for nearly two years and just over one year. To speculate that "something severely messed-up is going on" is pretty rude again. You said in other posts you know peoples' brains work differently for each individual, yet because it is easier for these two players to add numbers than pips, you think something is "messed-up".
I acknowledged this is for the people in my groups. That is all I have to work with. So, thus far for my groups it is 100% true for everyone and I have proven it as far as I can. Other people have even posted that scanning 2d20 is quicker than adding 3d6. Is it true for everyone? Probably not, and that is why I wrote "most people", not everyone.
Understanding a rule-system "in some detail" is not having every rule perfectly memorized. I doubt few people could claim such. In the point about Taking 10, I said I thought I had seen it, not that I was 100% positive. I will claim to understand 5E "in some detail" as I address rules on this forum for people asking questions quite often and others agree with my statements. So, I agree with you that a thorough understanding is important, but I won't agree with you that I lack a thorough understanding of the rules for 5E.

Follow along of course. Since we won't be playing a normal session next week, I might be able to get a couple players to do some play-testing if they are free. I'll certainly be posting my findings as the testing progresses.