Blue
Ravenous Bugblatter Beast of Traal
My vote would go to 4e Runepriest: the forgotten class.
- No feat support, yet a strange feat chain that only them could take that added mostly nothing.
- A leader role, yet the powers did not really support the role and offer measly boni quickly overshadowed by any other leaders.
- A weird mechanic where you could switch the riders from your powers by being in a ''rune stance'', which makes little sense
- All in all, it looked like an homebrewe class added to the 3rd book (which was about psionics) to keep company to the equally bad Seeker.
I played a shifter runepriest from 1st through mid paragon. They were pretty fearsome in actual play.
EDIT: Found an old character sheet.
I granted allies near me either +1 to hit or damage reduction just all the time. I had decent healing (boosted by a feat) that granted other bonues. Serene Blade gave me access to miliary heavy blades, use WIS for AC when not in heavy armor, and a mess of tHP once a round when I hit which paired nicely with my Beasthide Shifting feat damage reduction and my shifting regeneration, making me quite resilient. Huge flexibility on power riders due to the runestate choice. Including doing things like debuffs with at-wills. All of my powers gave either buffs or debuffs, it was a real force multiplier.
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