No.
The only balance I really care about as a player is between the alternative choices I have available. It bothers me if there is an option so clearly better than another for the same purpose that's making me feel I'll never take the other one.
The only time I ever had an inferiority complex to another PCs was my very first d&d character, and that was in BECMI where we had to roll for stats in order, and I rolled so poorly that I had to choose my class by elimination of what classes I didn't qualify for (could have been a house rule). Another player had the same problem, we ended up playing the same class, but I had lower scores.
That works for D&D and other system that already try to have everyone balanced. But play a system where balance is hard to codify in rules or one that does not care about it like Rifts and it will blow up within one session unless you have very mature players.
So imo in this discussion it would be very useful if people would specify the system they are basing their experience on.
Then again, as this is in the D&D subforum I think I can guess what the default should be. And for D&D I do not look at balance either, even in 3E because the system is "good enough" to ensure balance.