MikalC
Explorer
Sweet! I'll write a little app that does that for me, and will go get pizza while the app tells you what my character does. That way we get to play D&D and eat pizza! It's a win-win.
EDIT: I just realized that @MikalC must be reading their way through the thread, replying to posts as they read them, and is still several pages behind so hasn't seen any of my responses.
nope. I’m caught up. I just disagree with what you’re saying.
And Don’t worry- if you had an attitude at that at my table where you couldn’t handle your pc somehow not knowing everything you know as a player and came out with “guess I’ll make an app and go get a pizza?”
You can just tell that delivery driver to send it to your house cause you’re no longer playing in that days session.
if You can’t handle the slightest adjudication to help you differentiate between in character and out of character knowledge, you aren’t welcome at my table.
Is one of the list, "I dont like playing with player "x" anymore, theres the door, dont come back"?
Surprisingly enough that IS what 90-100 is on the table yes.
I guess that’s at least a clear and consistent rule. It certainly doesn’t look like a rule I would enjoy playing under. In fact it looks like exactly the kind of thing I decided to stop worrying about metagaming in order to avoid.
I don’t see it as worrying about metagaming. I see it as using the pc abilities to overcome a challenge, not a players abilities.
also note that I would use that only if other in character options have been exhausted (knowledge checks, class abilities, potential background items)
just like I don’t make players lift stuff or try and pin me for strength checks and grapples, I make an effort to reward them for spending resources for their character in ways that make sense in world. I build towards verisimilitude in my games, and out of character knowledge being acted on is one of the top five ways of killing that.
i expect my players to not break the social contract and do so, and in accordance i make the effort to reward proper in game ability.
which is also why I completely eschew things like riddle trap— there’s no way whatsoever to adjudicate that with in character knowledge only.
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