We have a new UA release with two subclasses. The College of Spirits Bard is a fortune teller or spirit medium type character with a big random effect table. Meanwhile the Undeath Pact Warlock is a a do-over of the Undying Pact Warlock.
Yeah, this is probably right. It was just a minor mistake. It doesn't make the ability balanced even without the hex being doubled, though. It's still OP.Right, so it is 1 die when rolling damage. You are rolling damage that is 1d10+1d6. So you only get 1 die, not two.
Well, sure it all gets doubled from a crit, but Acerak is claiming that you get 1d10 Blast, 1d10 subclass, 1d6 hex, 1d6 subclass. Which is not true
I hate random effect tables, so I'm going in with that bias already. HOpefully it's a pleasant surprise!
Heh, we're going the other way. Not only do we have a Wild Magic Sorcerer in a campaign I'm running, but I've given all of the other players the ability to trigger a surge to recharge Tides of Chaos, not just the DM. (I also let players give out Inspiration - it's a trustworthy and veteran group.)So do I. If a player joins the party as a wild sorcerer, I hate them already with the fury of 1000 suns
In addition, when you hit a creature with an attack and roll damage against the creature, you can replace the damage type with necrotic damage. While you are using your Form of Dread, you can roll one additional damage die when determining the necrotic damage the target takes.
I don't get why people hate random effect tables so much for characters. I personally like them, even though the Wild Magic Sorcerer is underpowered. I like this table and the "Wild Magic Barbarian" one (I forgot the name of that UA, with the chaotic magic barbarian). As long as the results on the random effects table are balanced, I'm okay with them. Hell, they can be slightly more powerful for some of them, as you aren't guaranteed to get any specific feature when you roll on those tables.
I also like how the Bardic Inspiration random effects table scales.
The Wild Sorcerer is a special case where they can randomly screw over the party - at low levels, there's even about a 2% chance of a TPK.I don't get why people hate random effect tables so much for characters. I personally like them, even though the Wild Magic Sorcerer is underpowered. I like this table and the "Wild Magic Barbarian" one (I forgot the name of that UA, with the chaotic magic barbarian). As long as the results on the random effects table are balanced, I'm okay with them. Hell, they can be slightly more powerful for some of them, as you aren't guaranteed to get any specific feature when you roll on those tables.
I also like how the Bardic Inspiration random effects table scales.
Necroprancer?
Ouija Board?
I don't get why people hate random effect tables so much for characters. I personally like them, even though the Wild Magic Sorcerer is underpowered. I like this table and the "Wild Magic Barbarian" one (I forgot the name of that UA, with the chaotic magic barbarian). As long as the results on the random effects table are balanced, I'm okay with them. Hell, they can be slightly more powerful for some of them, as you aren't guaranteed to get any specific feature when you roll on those tables.
Yeah but if you're dual wielding lances on a horse, it feels like a corner case at that point... But it makes a great build for a villain.
Yeah. In D&D, you often have to suspend your disbelief for the purposes of the rules or fun to happen. I mean, yeah. Who doesn't want to play a death knight who rides on top of a Skeleton Warhorse, both you and your steed wearing Plate Armor, and you have two giant shadowy lances, with which you instantly kill any commoner who has the misfortune of coming across you.I do love those ridiculous (but possible) examples. It helps remind me to not take the game too seriously at times.
The mental imagery alone is incredible....seeing the undeath emo warlock, sitting astride his black steed, dual-wielding darkened steel lances with "Point" down one lance and "Taken" down the other.