Thankfully that is not actually the case.
I'm not sure what you mean by this, because it is completely the case. Okay, I guess they are only "experts" in a particular author, but I had a teacher whose major focus of study was Edmund Spenser, and there are dozens of scholars of Shakespeare.
So, I'm not sure if you misunderstood what I was saying, or if I'm misunderstanding you.
To be honest, I'm not sure if I would not look to the Bible as the literary origins of the redemption arc. The main thing they have in common is use of the word "redemption."
Well, in the last two thousand years, I'm sure there have been some changes made to the literary structure. But, pretty much the majority of stuff written in Europe during the 13 and 1400's was heavily steeped in the Bible, and from their we found ourselves riffing on various conceits.
Ok, just to weigh in here because it's something I see a lot of. If someone has not read the primary sources, has not read the secondary sources and is basing their opinion on the opinions of others, that opinion really doesn't carry a lot of weight. I mean, this is what we saw all the time in the Edition Wars where people who had not played 4e, had not read the 4e books, were parroting the same criticisms of 4e that others were making and simply elevating the level of frustration in the conversation.
At some point, you have to be responsible for RTFM. Not just cherry picking snippets from wiki articles, but, actually spending the time to gain a background in the issue (whatever the issue is) before putting forth an opinion if you expect that opinion to be taken seriously.
It doesn't matter if we're talking about something as minor as an RPG setting or something as important as inclusivity in RPG books. If you (and I mean this as a general you as in all people) will not do the necessary background reading before forming an opinion, do not expect to be taken seriously.
8th time, 9th time 10th time?
My only opinion that I put forth before people started dog piling on me was "It isn't impossible to explain Greyhawk to someone who is unfamiliar to your reference." And, it was based in a very general understanding of how people talk and communicate about products.
And, sure, I have put forth more ideas since. But I have avoided declaring whether or not something had worth, or anything of the sort. Most of what I have said is, "Wait, if that is it, why do you need a setting?" or responding to specific points people have made in the thread.
I don't know why people are acting like I tried to come in and explain how to write a Greyhawk book.
And interesting thought. I was thinking about the relationship between S&S and noir. Eberron being the noir influenced setting. It has the moral ambiguity that I associate with most S&S (inc. Witcher), but replaces swords with wands.
NB, what about Wildemount? This seems to be a very S&S influenced setting to me.
I've been wondering about that myself. Reading the pages that Uriak posted and thinking about some of the posts I've seen, the entire point presented seems to be that S&S is about a more hard-bitten mercenary individual, in over their head (ie you are a detective running into Gang activity instead of normal cases, you are a thief running into a demon cult instead of just a noble man) and dealing with stories that are personal and "small stakes"
Which, sounds exactly like Noir.
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And this brings me to another point I've been considering. People have been describing the setting as "Sword and Sorcery" but looking into the definition of Sword and Sorcery, it seems to focus on individuals who are personally motivated by power or greed, encountering dangerous threats in a small scale conflict that is fully personal stakes.
Which.... isn't a setting. From a literary stand point at least, that isn't what that word means. It feels a little bit like going to someone and saying "Hey, we should play in my new setting. You are a cynical former cop who can't say no to a pretty face."
That is a character, maybe a plot, but not a setting. It can indicate a setting, this character typically falls into a setting where they are the lone point of law, and are involved with certain other character archetypes, but I could write that story in a futuristic space station circling a neutron star, a fantasy village on the border of the untamed wilderness, or Chicago.