billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
Problems with SA are easy to solve if you never read them in the first place.
Not exactly a ringing endorsement of Sage Advice.

Problems with SA are easy to solve if you never read them in the first place.
Sorry, I call it as I see it.Your insistence on belittling the intelligence of people who you disagree with is both offensive, and speaks very, very, poorly of you.
We rarely reference them, but most of my group is online that it pops up. 90+% of the time, we just play how we want to anyway.Problems with SA are easy to solve if you never read them in the first place. Maybe I am blessed with a lack of rules lawyers at this point? I definitely had them in the past.
You obviously do not know how a shield works or how to use it.No, the magic of the shield extends a field of protection around you.
Or it magically compels attacks toward the shield.
Or makes it hard to properly look at you closely enough to target you with accuracy.
Or whatever else someone wants to imagine.
Makes sense to me. Compelled duel is an enchantment spell. It is affecting your mind. You are not being physically constrained, you are being mentally controlled.Want another one?
Can a creature under the effect of compelled duelteleport more than 30 feet away from the caster? No. You can’t move farther than 30 feet away from the caster of com-pelled duel by any means, including teleportation.
Why? Teleportation is not moving. It's teleportation! It is a spell for god's sake... Does that break the intent of compel duel? Nope, you still can't move. But at least now a 1st level is broken with the use of 2nd level or higher. I say it is a win for the compeler. But still SA says nope. No can do.
So does that mean the 'compelled' victim would be blocked from casting teleport or dimension door at all? That seems a bit much.Makes sense to me. Compelled duel is an enchantment spell. It is affecting your mind. You are not being physically constrained, you are being mentally controlled.
So does that mean the 'compelled' victim would be blocked from casting teleport or dimension door at all? That seems a bit much.
However, if the victim is in fact able to cast those spells then it only makes sense that the caster could choose a valid arrival target, which (with teleport) could be anywhere.
That said, if I'm a caster and I realize I've been 'compelled', if I'm able to cast I'm not going to cast something to move me away from my foe, I'm going to cast something that'll move my foe away from me: something like Fear, Spook, or any other such spell that can make my foe flee in terror.
I can't move away from my foe but there's nothing saying my foe can't move away from me.![]()
Are you really telling how @doctorbadwolf to do research how magic shields work in the real world? Because I am pretty sure that is impossible. I have already said that this ruling is not great, but lets not go overboard.You obviously do not know how a shield works or how to use it.
Make your research. Go see vids of Skalagrim, Shadiversity, The EMA vids on medieval use of shields and you'll see that saying that a shields grants these things is complete garbage.
Yes some shields do that. It is written on their descriptions. Go do your research and you'll see that this ruling is complete garbage.
Nope, I am telling him how shields work in the real real world. There is a big difference.Are you really telling how @doctorbadwolf to do research how magic shields work in the real world? Because I am pretty sure that is impossible. I have already said that this ruling is not great, but lets not go overboard.
_
glass.
But how shields work in the real world was not really relevant to their point, which (AIUI) was how the shield's magic protects you does not have to be related to how the shield's mundane properties protect you. Nobody is suggesting that you get the shield's mundane bonus for just holding it.Nope, I am telling him how shields work in the real real world. There is a big difference.