DND_Reborn
The High Aldwin
The game doesn't, (some) players do.I have seen a number of people claim that the game ‘assumes’ a certain score in a certain stat.
The default design is according to the PHB. Using the standard array is also a promoted option for players who don't want to roll. The variant (very popular IME) is point-buy.the default assumption is that scores are rolled.
So, because the default design is rolling, people seem to assume that most groups roll. In our games it is about 50/50 rolling/point-buy.
It isn't stated anywhere except when other than the Quick Build section for each class as @Oofta stated.just curious. I assume people put a good score in main/attack stat, but where has that been explicitly stated?
Again, the game doesn't assume it. For "enjoyability" and increasing your chance of survival, the designers seem to assume you will put your better scores (as defined by the standard array, namely 15 and 14) in your most "useful" scores for your class.additionally, I have seen assertions about the math of the game likewise assuming certain scores in certain places.
As someone who has examined stat blocks, AC, ability scores, etc. by CR, if you follow the idea of using your better scores (which would grant a +2 modifier, at least), then you can estimate the likelihood of success, etc., which runs about 60-65% IME.
Again, it isn't other than in the Quick Build and in reflection looking at things such as NPC stat blocks and pre-generated characters for adventures and such.Common sense says bonuses are good but where is that written? Just curious as the game seems to be less lethal than some past editions...
Game lethality has come up many times. IMO it is less lethal, but again this is according to the "design" and such things as the "adventuring day". Of course, how lethal the game is really is DM fiat-- the DM can make it as deadly or not as they desire.
Adding things such as buying healing potions, short rest healing, revivify, etc., the designers certainly seem to want to make survival easy.
