Jack Daniel
Legend
I haven't seen anyone call that "being a bad player," but it could absolutely make a player a poor fit for a campaign with a table-culture that doesn't value backstory. Plenty of campaigns work that way: "0 XP" means exactly what it says on the tin, that nothing particularly noteworthy or extraordinary has happened in the character's life prior to the start of the campaign. That's the definition of 0 XP for that table. And what's more, trying to introduce certain personalized motivations (e.g. the stereotypical revenge plot) into a campaign might not mesh well at all with some campaign structures (e.g. a classic site-focused dungeon-delve).But, more to the point, what if I do want to do those things and come up with those stories, why am I being told that I'm a bad player because of it?
The desire to "see believable RP" at any level reminds me that we're not just playing different games, we're possibly participating in different hobbies.You could kill and TPK at level 1 and 2 in 3.0 following the rule. It became easy street earlier than 2e and 1e. But lucky shots and bad rolls could KO any non full BAB PC at level 1.
If your DM insisted on starting level 1, you couldn't be confident to "use" your backstory until 4e. So many didn't make any and made generic race/class personalities until their PCs leveledup a fewer times.
I didn't see much believable RP of level 1 PCs until 4th edition. Even for humans.
I have no desire to watch people who aren't improvisational actors attempt improvisational acting. I do want to see players role-play, which is to say, make decisions as if they themselves were in their character's shoes, while treating the fantasy world as if it were a real place their characters actually inhabit.
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