D&D 5E 20th level Sorcerer vs the world

What didn't you understand in this post?



Are you basically simply changing opposing build as part of your cheating?


From a spell the Cheating One can't cast. So no dead wizard.
😂😂😂
Are you cheating again? And changing build?

The Sorcerer can cast Meteor Swarm freely and your Wizard is surprised. Its instant death.

Just admit defeat, it's simpler than it looks.
 

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😂😂😂
Are you cheating again? And changing build?

No, you asked for a build, I provided one. You made a mistake by confusing it with an earlier NPC of Foggy Bottom, it could be an honest mistake but I see you're just, again, being a troll.

The Sorcerer can cast Meteor Swarm freely and your Wizard is surprised. Its instant death.

As a reminder of post #574...

Spells
1 - Armor of Agathys, Absorb Elements, Mage Armor
2 - Aid Spell, Pass without trace
3 - Counterspell, Dispel, non detection, Eruption Earth
4 - Dimention Door, Banishment, Polymorph
5 - Seeming Spell, Wall of Force, Skill Empowerment
6 - Freezing Sphere, Disintegrate, True Seeimg
7 - Etherealness, Reverse Gravity, Teleport, Plane Shift
8 - Demiplane
9 - Wish

Your 9th level choice is Wish, not Meteor Swarm. You can't cast Meteor Swarm ever. If you want the ability to change spell memorized daily, be a Wizard.

So basically you're proving that to be great, a sorcerer need to be a Wizard, or to cheat. That's the conclusion of this thread, apparently.
 



No, you asked for a build, I provided one. You made a mistake by confusing it with an earlier NPC of Foggy Bottom, it could be an honest mistake but I see you're just, again, being a troll.



As a reminder of post #574...



Your 9th level choice is Wish, not Meteor Swarm. You can't cast Meteor Swarm ever. If you want the ability to change spell memorized daily, be a Wizard.

So basically you're proving that to be great, a sorcerer need to be a Wizard, or to cheat. That's the conclusion of this thread, apparently.
No, you asked for a build, I provided one. You made a mistake by confusing it with an earlier NPC of Foggy Bottom, it could be an honest mistake but I see you're just, again, being a troll.



As a reminder of post #574...



Your 9th level choice is Wish, not Meteor Swarm. You can't cast Meteor Swarm ever. If you want the ability to change spell memorized daily, be a Wizard.

So basically you're proving that to be great, a sorcerer need to be a Wizard, or to cheat. That's the conclusion of this thread, apparently.
I Strongly disagree.

I changed that list a long time ago because I had an error. The Sorcerer has 25 spells know, not 24. I completely reformulated it with the new spell know.
 

The relevant bits:
Variant Human Wiz 20 (diviner) Int 20 Dex 14 Con 14
Three ASIs to get those stats there from standard starting array leaves 2 Feats for levels and one for being Variant Human: Alert, Magic Initiate (Cleric, one of the cantrips is Spare the Dying), and Metamagic Initiate (2 sorcery points, Subtle Spell and any other metamagic).
The portent dice are 16, 11, and 2.
Spells prepared include:
Foresight
Feeblemind
Teleport
Dimension Door
Feather Fall
Mage Armor
Shield

He's walking from his sanctum to the nearby village, deciding to pop in and visit friends himself--leaving his simulacrum (who was created some days ago, and whose spells include wish and dispel magic) and his simulacrum's simulacrum behind to see to things around the sanctum.

Describe where your sorcerer is and where whatever simulacra he has placed on the road to ambush a randomly-approaching wizard are. Ir's not particularly hard to notice the mage armor active, but anything else you'll have to take appropriate steps to know.
 

The relevant bits:
Variant Human Wiz 20 (diviner) Int 20 Dex 14 Con 14
Three ASIs to get those stats there from standard starting array leaves 2 Feats for levels and one for being Variant Human: Alert, Magic Initiate (Cleric, one of the cantrips is Spare the Dying), and Metamagic Initiate (2 sorcery points, Subtle Spell and any other metamagic).
The portent dice are 16, 11, and 2.
Spells prepared include:
Foresight
Feeblemind
Teleport
Dimension Door
Feather Fall
Mage Armor
Shield

He's walking from his sanctum to the nearby village, deciding to pop in and visit friends himself--leaving his simulacrum (who was created some days ago, and whose spells include wish and dispel magic) and his simulacrum's simulacrum behind to see to things around the sanctum.

Describe where your sorcerer is and where whatever simulacra he has placed on the road to ambush a randomly-approaching wizard are. Ir's not particularly hard to notice the mage armor active, but anything else you'll have to take appropriate steps to know.
Complete your prepared spell list.
 

No, you asked for a build, I provided one. You made a mistake by confusing it with an earlier NPC of Foggy Bottom, it could be an honest mistake but I see you're just, again, being a troll.



As a reminder of post #574...



Your 9th level choice is Wish, not Meteor Swarm. You can't cast Meteor Swarm ever. If you want the ability to change spell memorized daily, be a Wizard.

So basically you're proving that to be great, a sorcerer need to be a Wizard, or to cheat. That's the conclusion of this thread, apparently.
Which, again, is really weird - aberrant mind sorcerers are awesome - they're just at their best when they can operate beneath notice, IME pretend to be a rogue, take a low profile, use the rest of your adventuring party for cover, just... never... be... noticed. He's so close, and yet so far away.
 


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