Some Stories Are True

Gigeaux

Explorer
Volki will stay alert to her surroundings, trying to locate the flanking Shimadow by their movements, without blowing her camouflage. She will keep ready to attack if they do but, as they are currently only asking Askari and Oorvid to leave and not being violent, she will remain a hidden threat. She is interested in why the did not immediately attack and told them to leave instead.
OOC: random roll 98(+36 Luck)= 134
 
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Tellerian Hawke

Defender of Oerth
Wrenn decides to take a measured risk; he knows of the usual proclivity of the Shimadow to attack unprovoked. Nevertheless, the fact that they chose to talk, even if it is in an angry tone, gives Wrenn a slight hope of avoiding the confrontation.

Wrenn stands up from his hiding place, bow drawn, but pointed at the ground, saying, in Shimadow, "My friends and I are exploring here. We have no quarrel with you YET. So why don't you tell your comrades circling the camp to cease at once, before they do something to really upset me."

Wrenn's inner thoughts: ~Even if we want to talk, we cannot dare to show any sign of weakness.~

91 (+6 Luck) = 97
 


MacConnell

Creator of The Untamed Wilds
... Askari will say... will speak haltingly...
Volki... trying to locate the flanking Shimadow...
Wrenn decides... stands... saying...
Astrid... observes... Scanning...
Astrid: 25(stealth) + 24(shade) + 50(d100) = 99, seen
Hiroshi: 24 + 26 + 50 = 101, seen
Volki: 25 + 23(camo) + 56 = 104, seen
Shimadow: 30 + 112(d100) = 142
Shimadow: 30(perception) + 11(analysis) + 112(d100) = 153
Askari: 22(observation) + 22(clarity) + 73(d100) = 117
Oorvid: 21 + 23 + 54 = 98
Volki: 22 + 23 + 98 = 143
Oorvid: 29(motility)
Nomadic Shimadow offer equal opportunity malevolence as males and females will disperse equally among wandering clans. Luck, at this juncture seems to favor the enemy; though with difficulty, Volki manages to spot a pair of flankers nearing the pergola.

Having stepped out from the opposite direction, there is a chance of creating the illusion the party arrived from the forest, not the tunnels, when Wrenn speaks.

The Shimadow show no indication of understanding Ansylin, but they are briefly taken aback when Askari speaks their own tongue. Logic overrides surprise at the sight of Wrenn. The man who had previously spoken scoffs. "What manner of Shimadow travels with a... a... an Aedaman and a Mhytre? You speak of my flankers, yet you have others hidden about, as well. To be upset is the least of your concern. To walk away and live another day is the greater. Make me an offer and all 6 of you may, yet, walk away."

The word six shows that the man has seen everyone. It is very likely that the man has no knowledge of the name for the tribes of Askari or Oorvid but can recognize their races. These Shimadow are carrying too many supplies to have been foraging and hunting. The four have dropped large sacks and loose items. There is every indication that this is a raining party returning from some unknown, nearby, village.

OOC: Logistics: The approaching 4 are about 10 strides from Askari and Oorvid, making them about 25 strides from Astrid and Hiroshi, 15 strides from Volki and Wrenn, though from differing angles. Askari and Oorvid are in between Astrid, Hiroshi, and the approach. The two moving at Volki have stopped at about 10 strides, seeing her.

Askari: full wellness
Astrid: full wellness
Stones: 20
Hiroshi: full wellness
Javelins: 4
Oorvid: full wellness
Volki: full wellness
Wrenn: full wellness
Arrows: 15
41 marks: currency
Aluminum: 1 brick, ??

Ant Stingers: 4, {toxicity x2}
Bat Guano: 4 measures, ??
Bird Skulls: 5, ??
Rodent Tooth Necklace: 3, (Health +1)
Songbird Talisman: 1, ??
Spider Claws: 3 sets, ??
Spider Fangs: 3 sets, ??

Coal: 4 bricks, ??
Bloodstone: 1, (Health +1)
curious stones: 2, ??
Dark Green Stone: 1 brick, ??
Dull, Gray Stone: 1, ??

Flowers: 2 measures, ??
OOC: Everyone receives 5 DP. Everyone improves in Shimadow by 2% and Ansylin by 1%. State intentions and idle actions. Provide 1 random roll or reprint unused numbers.
 
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Gigeaux

Explorer
Volki, knowing that she has been spotted, steps forward slightly.
“We will not be giving you anything we own. We will explore where we please. You do not own us.”
She knows all too well the folly of showing any kind of weakness in front of Shimadow raiders. She will keep her daggers ready, and gather electricity in them to aid in damage if she must fight.
roll 73
 
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Askari tenses when he says “make an offer”, knowing that we can not do so without differing to his strength and showing weakness. He will remain where he is and stay silent, not wanting them to know how much he understands. He will follow the same course of action stated above.

91 (luck +78), 85, 66, 5
 

Astrid

Explorer
Astrid steps forward smirking confidently. "Well, I only caught part of what he said, but I am getting that "murder hobo" feelings from them." Astrid amber eye turns stormy as she slaps both of her hands together and sparks start to pop off them as she rubs them together. As she pulls them apart strands of lighting leap between them.

Astrids true goal is to spook them into leaving. She however is preparing to strike the first person who makes a threatening move toward her group. 79 and 60 (feel free to use these however you want)
 

MacConnell

Creator of The Untamed Wilds
Posting for @Osthelerin Hawke
Hearing the number six, Hiroshi knows he is not hidden. He begins to walk forward to gain a better angle of view, around Oorvid, of the enemy. His pale skin is darkened unnaturally making his position difficult to positively identify even though his location is known, as shadows seem to gather about him. He holds one javelin in each hand, defensively. He does not speak nor indicate his understanding of the language.
OOC: 31
 


MacConnell

Creator of The Untamed Wilds
Volki... steps forward slightly...
Askari tenses...
Astrid steps forward... slaps both of her hands together and sparks...
... Hiroshi... begins to walk forward... holds one javelin in each hand...
Wrenn smiles... is poised and ready...
Astrid: 24(shade)
Hiroshi: 26(shade)
Volki: 23(camo)
Shimadow: 30 + 112(d100) = 142
Astrid: 26(perception) + 23(analysis) + 79(d100) = 128
Hiroshi: 22 + 27 + 31 = 80
Wrenn: 23 + 24 + 88 = 135
Askari: 22(observation) + 22(clarity) + 73(d100) = 117
Oorvid: 21 + 23 + 54 = 98
Volki: 22 + 23 + 98 = 143
Oorvid: 29(motility)
The man who had previously spoken snorts and sneers at the words of Volki, but then very visibly shakes his entire body at the display of Astrid. It is highly unlikely that any Shimadow has ever seen a Norikadian. Being of such youth and speaking some of the language, she is mistaken for a tall tribesman. The man yells has he moves to an aggressive action.

"Ack! Pissing on the wind! She's a kako'tadimoro'! Kill them or they will hunt us down and eat our hearts."
GM: "Pissing on the wind" is a vulgar Shimadow expression for bad luck. Kako'tadimoro' does not translate. It is the Shimadow term for those born with the talent to manipulate waylines. The Shimadow do not fear magic, but think of those born with the talent to be something other than people.

Readiness: Body + Motility + Combat + post-Combat
Speed: Mind + Knowledge + Learning + Athletics
Clarity: Essence + Cohesion + Mysticism + post-Mysticism except Aberrative
Askari: 22(readiness) + 23(speed) + 22(clarity) + 169(d100) = 236
Astrid: 22 + 26 + 24 + 60 = 132
Hiroshi: 23 + 21 + 25 + 31 = 100
Oorvid: 23 + 22 + 23 + 84 = 152 + 29(motility) = 181
Volki: 24 + 23 + 23 + 73 = 143
Wrenn: 22 + 24 + 27 + 88 = 161
Shimadow: 17 + 25 + 11 + 94 = 147
The raiding party moves to engage, each readying to throw a javelin, but fortune has blessed Askari with almost a full second of foreknowledge of such action. Everyone else reacts about equally.
OOC: Logistics: The approaching 4 are about 8 strides from Askari and Oorvid, making them about 25 strides from Astrid and Hiroshi, 11 strides from Volki and Wrenn, though from differing angles for all four. The two moving at Volki are about 8 strides from her.

Askari: full wellness
Astrid: full wellness
Stones: 20
Hiroshi: full wellness
Javelins: 4
Oorvid: full wellness
Volki: full wellness
Wrenn: full wellness
Arrows: 15
41 marks: currency
Aluminum: 1 brick, ??

Ant Stingers: 4, {toxicity x2}
Bat Guano: 4 measures, ??
Bird Skulls: 5, ??
Rodent Tooth Necklace: 3, (Health +1)
Songbird Talisman: 1, ??
Spider Claws: 3 sets, ??
Spider Fangs: 3 sets, ??

Coal: 4 bricks, ??
Bloodstone: 1, (Health +1)
curious stones: 2, ??
Dark Green Stone: 1 brick, ??
Dull, Gray Stone: 1, ??

Flowers: 2 measures, ??
OOC: Everyone receives 5 DP. Everyone improves in Shimadow by 2%. State combat intentions. Mystical and physical assaults happen simultaneously at the slower speed of either. Provide 2 random rolls or reprint unused numbers.
 
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