WotC Check out Magic: the Gathering's Tiamat

We've known for a while that WotC is releasing D&D-themed Magic: the Gathering cards, as a set called Adventures in the Forgotten Realms. Artist Chis Rahn has shared his Tiamat.

"Been looking forward to sharing this one for what seems like forever! Tiamat, for Mtg's D&D: Adventures in the Forgotten Realms set. This was one of those assignments that I felt incredibly lucky to get. I hope you enjoy it half as much as I enjoyed painting it!"

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The MtG set comes out on July 23rd, 2021. The collector's sets have a beholder on the front. ICv2 has more information on the various set configurations. Bell of Lost Souls has some card images.

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Sort, but sort of not. Like you've mentioned they went with major Commander Decks instead of the Beginner Friendly decks like Zendikar and Kaldheim got. From the sounds of it the AFR decks are round 2 for Commander 2021 (Strixhaven being round 1). Seriously pre Ikoria I believe Commander 2019 and earlier were 4 not 5 Decks.

So it seems more targeted to experienced players and whales then noobs from D&D.
Commander decks are all specifically meant to be for learning players, though, and it's apparently how most people learn the game now.
 

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I find I don't enjoy online play of much of anything other than RPGs these days. I've heard the Arena implementation is great, though.

Right now I plan to buy some physical products for collecting and for kitchen table play with D&D-loving friends: the four Commander decks and . . . what? I dislike foil cards so it sounds like collector boosters are not for me (they also appear to be by far the worst value for money). What, then? A set booster box? A draft box? Some fat packs? I dunno. What, precisely, is even in these? While the preorders are already up in many places, not all of the specifics on what exactly is included in the products are available.

I haven't looked at MTG at all in a while and it's evident that at least in terms of the product range, it's more baffling than ever for a casually interested customer to figure out what to purchase. The products don't even have MSRPs anymore!

I suppose part of the problem is that this is more or less the first MTG set ever produced where a lot of people who don't really care about MTG are interested in buying it. Before now, they only had to figure out how to appeal to (and communicate with) the various kinds of MTG players. Now they need to communicate with prospective buyers who aren't primarily buying because they like MTG. So far they're not doing that (for this prospective buyer, anyway).

There is no one anywhere who said "I could take or leave MTG but I want to buy Ixalan products because I'm a huge fan of Ixalan." But that's basically where I am with this. I certainly don't care about alt-arts or foils at all, I don't want to participate in game-store play, and I also don't want any non-D&D-themed cards—zero—which I mention because apparently some product types usually include reprints of cards from previous sets. (Will they this time too? Who knows!) What I want is a nice playable-for-casual-play, not-obsessively-complete-but-mostly-complete-for-gameplay-purposes collection of this one set. It's hard to even figure out what and how much to purchase in order to fulfill that. How much should I buy, and of what, to get one copy of most of the rare cards in the set and have a good array of deckbuilding options at my disposal to create decks for casual play? When last I used to be into CCGs, this was still a relatively simple question to answer, no matter what game you were talking about. Looking at the product range for the FR MTG set, it would appear that there is no longer a straightforward answer at all, and that this is by design.
Basically, Draft Boosters are game pieces, for regular Limited play (Draft or Sealed), Set boosters are for collecting the cards in the Set, and Collectors boosters are Set boosters on crack and priced like it.

Then there are Theme boosters, which don't get a lot of attention from the hardcore Magic fans, but seem popular at my local Target: all the cards match a theme, and WotC says they can be used as simple starting decks if you add Land.

We'll learn more details about what the contents of these Boosters are for this Set in June, but basically draft boosters are for drafting, set boosters are for casual collecting, and Collectors boosters are for blinging out.
 

Basically, Draft Boosters are game pieces, for regular Limited play (Draft or Sealed), Set boosters are for collecting the cards in the Set, and Collectors boosters are Set boosters on crack and priced like it.

Then there are Theme boosters, which don't get a lot of attention from the hardcore Magic fans, but seem popular at my local Target: all the cards match a theme, and WotC says they can be used as simple starting decks if you add Land.
I appreciate the rundown.

How many rares will be in the set?

And are there multiple rarities within the rare category? (Back in the day, many games had "R2" and "R3" and so on.)

And how many rares do I get in a set booster box?

I dislike foil cards, but these are apparently more common in set boosters than in other booster types (except collector boosters). Would I usually be able to trade a foil rare for its non-foil counterpart?

Also, are they even doing theme boosters for FR? They're not present in the announcement, unless I've overlooked something.
 
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I appreciate the rundown. How many rares will be in the set? And how many rares do I get in a set booster box?

And are there multiple rarities within the rare category? (Back in the day, many games had "R2" and "R3" and so on.)

Also, are they even doing theme boosters for FR? They're not present in the announcement, unless I've overlooked something.
They are doing Theme boosters, they were mentioned but not shown for spoiler reasons, which was interesting: they said there will be six varieties, one for each Color and a mystery theme (Kaldheim had a similar setup recently, and the sixth Theme was Vikings: various colors, but all cards very Viking centric).

There are four levels of rarity: Common (10 per draft booster, traditionally), Uncommon (3 per draft booster, traditionally), Rare (1 per draft booster, usually) and Mythic Rare (replaces the Rare in draft boosters at a certain rate). They do fiddle with the formula from Set to Set, and are not super forthcoming about the exact odds all the time, bit they will detail the specifics for this Set soon. For Set boosters, of you buy a box of 30 boosters with 12 cards, you will get more Uncommons, Rares and Mythic Rares than from a box of 36 draft boosters with 15 cards each.
 
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I appreciate the rundown. How many rares will be in the set? And how many rares do I get in a set booster box?

And are there multiple rarities within the rare category? (Back in the day, many games had "R2" and "R3" and so on.)

Also, are they even doing theme boosters for FR? They're not present in the announcement, unless I've overlooked something.
There are 4 rarities: Common, Uncommon, Rare, Mythic Rare.

A Draft booster will generally have 10 commons, 3 uncommons, 1 Rare or Mythic (at roughly a 3:1 ratio), and basic land (though this will often change depending on the set) and either a token or ad card.
 



I dislike foil cards, but these are apparently more common in set boosters than in other booster types (except collector boosters). Would I usually be able to trade a foil rare for its non-foil counterpart?
Usually the foils are worth more, so you can probably wheel and deal with your FLGS or in an online marketplace to "trade down" to your preference.

Also just realized that there are "The List" cards in Set boosters, which are reprints from throughout Magic: the Draft boosters will be entirely focused on the given Set, usually, so that might be the way to go to get just Forgotten Realms cards: any reprints in a Draft booster are probably going to have Setting specific art.
 



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