Undrave
Legend
Yeah, in the PHB. It's a Martial Melee Weapon, costs 5gp, inflict 1d10 piercing damage, and has the Heavy, reach and two-handed properties.Is there a Pike weapon listed in the game? Did I miss it?
Well I based my progression on the Rogue, and the Rogue gets Reliable Talent at 11th ( and the Ranger and Monk get archetype features)... Admitedly, Reliable Talent is much better than Veteran's Poise. Originally I had Seasoned Instructor at that level and Veteran's Poise at 6th, but it felt like Seasoned Instructor would be more appreciated early on in your career... I should probably add something else at 11th but I already feel like there's way too many feature so I'd need a replacement and I am at my wit's end trying to find something that could rival Reliable Talent...First time seeing it and the biggest thing that stands out to me is Veteran's Poise at level 11. That's the level where every class gets a big combat boost and this one gets a social boost that only works against against specific people.
OOH! How about I go with 'Improved Seasoned Instructor' and make it like a limited Reliable Talent? When you help someone to do an ability check, Prof. Bonus times per day, you can make rolls below 10 a 10? Or maybe even just a 8? Wait no that wouldn't be useful if they already have advantage... hmm...This is haaaard...
It's only MAD if you try to be good at everything... Think of your secondary as your Warlock Pact and your subclass as your patron: it's a mix and match system and designed for characters to specialize in 1 secondary ability and the other two be potential third places. Note that all of them that have stat based bonus in the base class say 'min.+1' so you can just dump the other mental stats. The subclass you pick will have more influence on your stat line up.Otherwise my only real criticism is how multi-attribute dependent it is. Otherwise it looks pretty cool and I'd like to play one if it wasn't MAD.
It's, admitedly, a very 4e design paradigm. Don't think of it as Monk MAD (where you need high DEX, high WIS and good CON to survive), but more like how a Cleric can be blasty with lots of WIS or melee with lots of STR.
The class can also support a Lazylord build where you don't care about your attacking stat. You can take the standard array and put, for exemple, 15 CHA, 14 INT, 13 WIS, 12 DEX, 10 CON and 8 STR before racial bonus and be perfectly fine. At least, that was the design goal and I know it's a bit crazy.
Last edited: