It can be really easy to feel stuck in the D&D culture and ecosystem. I spent a number of years in the hobby wanting something different than I was getting, not knowing how to get it, trying desperately to make D&D into a game it just is not.
If you have never been in that place. Never experienced that frustration or social pressure to conform to the dominant play culture. Never been called selfish for explaining what you are looking for in gaming. If you have never experienced that creative anxiety it is damn near impossible to understand how difficult that can be.
I was often led to believe that what I wanted was selfish, too much to expect, or that it was my fault that I struggled to get it from D&D.
I am not looking for converts. I would just like a measure of acknowledgement for the craft of other games, the technique involved, and the unique strengths they bring to the table. I try to do the same for 5e. Not always as well as I should, but I'm putting in real effort.