With the final githyank unconscious or dead, Alvin heaves a sigh of relief a little too soon. The cries of dragon go up, and he leans over the edge of the ship to take a peek, then quickly ducks back down and whispers a quick prayer of soothing words. He steps confidentially around his companions, briefly resting a hand upon their shoulder with pale blue light lingering in his wake. And once his allies are given this brief respite, he continues striding around the deck of the ship, offering this blessing to any among the crew who have fallen or look desperately injured.
"Be on your guard. The beast may strike the boat from the bottom and send us sprawling!"
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Channel Divinity: Balm of Peace
As an action, you can move up to your speed, without provoking opportunity attacks, and when you move within 5 feet of any other creature during this action, you can restore 2d6+2=9 hit points to that creature. A creature can receive this healing only once whenever you take this action.
Healing the party first, then spreading it around to as many NPCs as possible.
Then I use my normal move to jog to where I started the battle (next to the rail) and hold on tight. Just in case.