Don Durito
Hero
I didn't say solely. I have no interest in who's responsible theoretically. I'm interested in how these things are best dealt with practically.I disagree it's in the GM's remit solely (obviously).
I still think it's better if the GM acts first in this kind of interest regardless of whatever else has been agreed upon. For the simple fact that the general mode of play is player declares an action, GM resolves it. If a player objects quickly enough to interrupt that then fine, but I suspect that in many cases that's not likely to happen, it's against the natural flow of play. If a player is going to object it will probably be after they see what the GM does, and by that point the situation will have become worse. (It's now two people who have to be reminded what you agree upon at the start - it's beginning to look like you took that agreement more seriously then the rest of the table.).Yeah, I think that if someone steps outside the bounds of what was agreed upon as acceptable play for that group, it's really on the whole group to point it out and take steps to correct it, not just the DM. It's not a violation of the rule of the game, but an agreement as to how the game will be played (table rules). If they don't have such an agreement, then that's a different issue that bears addressing in my view. (I took years of abuse on the old WotC forums for daring to suggest Session 0 and player buy-in be a thing. Now it's more mainstream, thank goodness, at least online.)
Also session 0 is important but it's not the universal panacea that people online think it is. How familiar and comfortable people are with the people around them is of vastly greater significance than any explicit assurances.