It's utterly impossible to avoid abuse. Abuse will always be possible and with bad DMs that abuse will happen no matter what you do.
Okay, but is it utterly impossible to give DMs ultimate authority to abuse? They may abuse no matter what, but abusing limited authority is necessarily less harmful than abusing ultimate and unlimited authority.
Again, because obviously I must repeat myself ad nausem, I'm not saying that changing things will remove all abuse ever and make everyone perfect. What I am saying is that the current system combined with this cultural climate of idolizing and lionizing the DM invites more abuse than I think is warranted, and there seems to be no reason not to change things to limit abuse.
Because no DM who isn't a bad one will ever do it, so it's an irrelevant thing. It's just like the hammer being used to bash someone's head in. Only murderers and attempted murderers will ever do it, so we don't need to redesign the hammer to account for it. So long as there's a consequence like players leaving the game, we don't need to worry about bad DMs and their abuse of good tools.
"Only bad people will abuse it" is a terrible design principle. You can't redesign a hammer to allow it to perform its function without including ways to bash people's heads in. Hammers are too simple. But you can redesign table saws to cut wood and metal, but not flesh. You can also redesign DnD to allow for DMs to continue doing their jobs, but without giving them the authority to use weighted dice if they feel like it.
And the only recourse player's have, the only tool in their arsenal, is leaving the game and looking for a DM who isn't abusing their powers. Perhaps we can redesign the game to give the players more options. But I think the worst thing is to just shrug and say that we can do nothing to improve. We can always improve.
This is a nothing burger. Again, ONLY bad DMs will abuse it and they will abuse the players no matter what you do, so we don't need to consider any changes.
Oh good God! The word master is far less of a nothing burger than the authority is.
The rules give absolute authority. If no rules are changed, the DM still has absolute authority.
Correct. They completely ignored the bad DM, because it's a nothing burger.
I disagree. It isn't "nothing" it is something. Just saying "only bad people do bad things, so we need to change nothing" is ignoring the problem, sticking your fingers in your ears, and singing loudly.
Again, shockingly, no other gaming community I am aware of has this level of problem with DM abuse, where people will tell me that the rules perfectly allow the DM to use weighted dice or anything else they feel like, and if the players don't like it they should just leave. Part of it are these "rules" being too broadly interpretted it, and part of it is this culture where we place all of the expectations of good behavior on the players.
It's called gameplay and learning the rules. If he's simply making mistakes and not on a power trip(being a bad DM), then when people talk to him about what they like and don't like, he will listen.
But according to your philosophy, he can't be making mistakes. Everything he does is by the rules, and 100% right. No matter what.
Sure, maybe he will listen, but he might feel he did nothing wrong. And then come to these forums and be told constantly that he did nothing wrong, that it was the players who are complaining and whining that are wrong. And that leads to an increased likelihood of DM Power Trips and arrogance, because nothing causes arrogance more consistently than the belief that you can do no wrong.
They are very rare. That's only 14 out of 10,000 people. I think you have a very skewed idea of what rare is.
No, I just have a different view on what true rarity is. If I can nearly guarantee that every person will meet 10 people with Down's in their life, then meeting a person with Down's isn't that rare. It is uncommon, but since they are so consistently around, it isn't rare. Most people will likely go their entire lives without meeting someone who is Amish. That is rare.
Since most people playing DnD have had at least one Bad DM, I don't consider them to be as rare as you think,.
He told you what he had encountered. To express doubt that he knows what he is talking about is exactly what you complained to me for doing to you.
Did he tell me? Or did I misremember? I didn't go sifting through conversations, so I hedged on my memory being potentially poor. Or him saying "rarely" instead of "never". I wasn't expressing doubt at him experiencing what he experienced, I was expressing doubt over if I was correct in claiming what he experienced. Which I suppose was a mistake. I should have just declared myself an expert on his experiences and that my memory is flawless.
This is what you do best. Twist my words. Here's my quote and you can tell me where I claimed you called him a liar.
Oh, I'm sorry, you only claimed that I "implied" he was a liar. While Lyxen just blatantly started accusing me of calling him a liar.
Now that that is settled and your honor is restored for only claiming that I called someone a liar when all I did was not claim I knew their life perfectly, how about we focus on the thing you do best, deflecting from my point. Because you still haven't addressed my actual words and the actual thing I said in this post.
2) I'm glad you've discussed with people, but since you quit at least one game, it seems my gut that you might have had a "Bad DM" once in multiple decades of play wasn't too far off. I'm glad that you ended up feeling like the DM wasn't abusing their power over the game and you two just had different aesthetic tastes, but it also shows it was a good thing I didn't make a sweeping statement about your expeirences... oh wait, "that I called you a liar". Which I didn't.
See, because you are claiming I assumed they were a bad DM. But, yet again, you are wrong. See, for example, when you look at the bolded you will see this line "
I'm glad that you ended up feeling like the DM wasn't abusing their power over the game and you two just had different aesthetic tastes" which is me acknowledging that Lyxen feels the person was not a bad DM. I also didn't say that my gut reaction was right, but that it "
wasn't too far off." It was off, he didn't have a Bad DM, but he did have a game that he left due to irreconcilable differences leading to an unfun experience. Something I would have guessed from his previous posts he had never experienced. I would have been wrong, which is why I "called him a liar" AKA didn't assume I knew every detail of his gaming career, and hedged that I was likely wrong in my sweeping assumption.
All of which you followed up, by claiming I assumed it was a bad DM... which I explicitly did not. So, again, if you can't be bothered to read my posts, then don't respond. I don't feel like wasting time repeating what I actually said while you engage with your strawmen.