Slit518
Adventurer
I am often curious as to why the Monk, which is essentially a Martial Artist only a d8 for Hit Points?
Classes like the Fighter; Paladin; Ranger get a d10 because it is supposed to symbolize their rugged life style and hard training.
But, have you ever seen a Shaolin Monk or any other martial artist where training is their life style, which the D&D Monk is obviously based off of those life style choices and troupes.
When one lives that life style they train for a large portion of the day, putting their body to extreme limits. Not only that, but you spar constantly. Heck, even in the USA when you take a martial art, such as Taekwondo for example (which I did, I also did Boxing; Brazilian Jiu-Jitsu; Hapkido), you spar 3 times a week minimum, except BJJ and Hapkido where you need an opponent to learn moves with every class.
So, with that reasoning, of constantly being at warfare (albeit within your temple, monastery, dojo, school, etc), putting your body through rigorous exercise and training, why is the Monk only a d8? Would you not agree it should be a d10?
I just picture Fighters; Paladins; Rangers going out, doing their armor and weapon training, their drills, and sparring with weapons with some light hand-to-hand. Mainly protected because they're using armor or training weapons (blunted edges, not full force techniques, wooden tips, etc).
Monks or Martial Artists spar, and in a lot of them they have full contact, though, some instances you use padding and protection, with boxing for example with gloves, helmet, and mouth piece. But, even then you can still get messed up pretty bad.
I am sure if you search the internet you fan find tons of examples of various culture training their Martial Art, the Human Weapon for example, Fight Quest, even documentaries on various ones around the world. You can see how rigorous it can be.
Well, anyways, enough of my rambling, thoughts?
Classes like the Fighter; Paladin; Ranger get a d10 because it is supposed to symbolize their rugged life style and hard training.
But, have you ever seen a Shaolin Monk or any other martial artist where training is their life style, which the D&D Monk is obviously based off of those life style choices and troupes.
When one lives that life style they train for a large portion of the day, putting their body to extreme limits. Not only that, but you spar constantly. Heck, even in the USA when you take a martial art, such as Taekwondo for example (which I did, I also did Boxing; Brazilian Jiu-Jitsu; Hapkido), you spar 3 times a week minimum, except BJJ and Hapkido where you need an opponent to learn moves with every class.
So, with that reasoning, of constantly being at warfare (albeit within your temple, monastery, dojo, school, etc), putting your body through rigorous exercise and training, why is the Monk only a d8? Would you not agree it should be a d10?
I just picture Fighters; Paladins; Rangers going out, doing their armor and weapon training, their drills, and sparring with weapons with some light hand-to-hand. Mainly protected because they're using armor or training weapons (blunted edges, not full force techniques, wooden tips, etc).
Monks or Martial Artists spar, and in a lot of them they have full contact, though, some instances you use padding and protection, with boxing for example with gloves, helmet, and mouth piece. But, even then you can still get messed up pretty bad.
I am sure if you search the internet you fan find tons of examples of various culture training their Martial Art, the Human Weapon for example, Fight Quest, even documentaries on various ones around the world. You can see how rigorous it can be.
Well, anyways, enough of my rambling, thoughts?