D&D 5E Wow! No more subraces. The Players Handbook races reformat to the new race format going forward.

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I think it is meaningless. What you call getting closer is what I call a distraction.
I think giving advantage to strength related ability checks in addition to carrying capacity increase will benefit thw goliath more.
Strength in 5e represents more than raw strength. We are not in 3.x anymore.
All that will do is make the already horrible discrepancy worse.
 

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I know what it means. And yes it's not 100% accurate, but it is a state of being both stronger and not stronger at the same time.
Yes... And this is bollocks. There is a trait that just says you are... Str alone is just a relative measure.

Edit: doing away with stat bonuses altogehter actually makes the situation better, because +2 is meaningless anyway.
 


And the strength score proves that to be wrong. The goliath race is no stronger than the halfling race with strength.
They are not anyway, since halflinga and goliath can get to 20 str and not higher.
Probably you mean an individual on average can hit harder with a weapon and lift 30 pound more.... Oh no you mean twice as much and some more...
 

Is someone saying you cannot?
Uh . . . yeah. I know you've been in a lot of discussions similar to this one on this site. That's exactly what people have been saying. "An Elf without a +2 to Dexterity is no longer Dexterous and no longer an Elf!!!" is a very common (although obviously false) complaint.
Giving these features without a corresponding stat bonuses causes schrodinger's stats. You are stronger than other races and also not stronger at the same time.
Uhh . . . no. Absolutely not. There are different ways to be "Strong". And even if that were true . . . I don't get how that's a valid complaint against this way of doing things.
Yes those ways exist, but without the corresponding racial stat bonuses they and up with the schrodinger's stats nonsense above.
. . . Again, this is a nonsensical complaint. Rogues have Uncanny Dodge, Cunning Action, Evasion and tons of other abilities that help them fit the theme of "Dexterous". Those features don't actually give the character a bonus to Dexterity, but still make them more "dexterous" (with a lowercase "d")/agile. This is the exact same thing. If the Rogue class can make you feel Dexterous without actually adding a straight bonus to your Dexterity, your Race can do so, too. Complaining about one and not the other is hypocrisy and makes me believe that you're just against the change because it's change, not because you actually think that the suggestion is bad.
 

They are not anyway, since halflinga and goliath can get to 20 str and not higher.
Probably you mean an individual on average can hit harder with a weapon and lift 30 pound more.... Oh no you mean twice as much and some more...
First, stronger should equate to hitting harder with weapons. Second, my house rule should be in place in the game. I raise the cap by the amount of the stat bonus. So goliaths can hit 22 with their +2, and 21 con with their +1. Halfings can hit 22 dex, etc. Even without that, though, at least the +2 allows for the race to be stronger on average than the halfling race, so yes goliaths are stronger than halflings. A few individual PC halflings who manage to hit 20 strength doesn't change that fact.
 

Uh . . . yeah. I know you've been in a lot of discussions similar to this one on this site. That's exactly what people have been saying. "An Elf without a +2 to Dexterity is no longer Dexterous and no longer an Elf!!!" is a very common (although obviously false) complaint.
Thats not the same thing.

The argument is not that there are ways to make rules beyond ASI. Obviously there are. The argument is that you can do both.
 

. . . Again, this is a nonsensical complaint. Rogues have Uncanny Dodge, Cunning Action, Evasion and tons of other abilities that help them fit the theme of "Dexterous". Those features don't actually give the character a bonus to Dexterity, but still make them more "dexterous" (with a lowercase "d")/agile. This is the exact same thing. If the Rogue class can make you feel Dexterous without actually adding a straight bonus to your Dexterity, your Race can do so, too. Complaining about one and not the other is hypocrisy and makes me believe that you're just against the change because it's change, not because you actually think that the suggestion is bad.
The rogue class with virtually no exceptions is populated by high dex people. If it were a strength class and gave those abilities, it would be as dumb a combo as the racial abilities without racial bonuses are.
 

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