UngeheuerLich
Legend
Those are good Ideas. It would not be the hill I would die on, but that is ok.You dont want to feel, pushed, and thats fine, but you are not forced.
Regardless. Everyone understand's eachother on the issue at this point, and its a decided and finalized matter for Wizards, and now that its gone, there is "approaching 0" mathmatical chance that it will ever return.
I'll just homebrew it, or go to Pathfinder.
I think in pathfinder (1 at least) you have a lot of little rules that try to balance size with strength and hit penalties as in 3.x, so the ruleset is coherent.
Take one of them out and it is not.
Edit: just to make it clear: I am also not a fan of tasha's do whatever you like rule.
For example I dont't like to put the +2 bonus of the mountain dwarf anywhere you like. For me I saw balance in the fact that armor proficiency is wasted on classes who rely on strength, and vice versa. Or every elven fighter trading theor weapon proficiencies for 4 different tools.
This is what I mean with just taking parts of something and only implement it half-baked.
So I want strong iconic features that tell me: hey, I am big and strong. A simple +2 bonus does not cut it, as a wizard with 10 strength does not feel so.
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