So to expand the original question, which was obviously not as clear as I thought it was. Then I was on a plane to Madrid so couldn’t clarify!
This was the quote that caught my attention. Is everything not-combat in 5e, filler until the next fight comes along as this poster seem to suggest.
Can you have a meaningful, enjoyable, challenging (not necessarily risk of death) session in D&D without inserting CR/level appropriate fights. If so, are there any specific techniques or rules you would use to do so?
If your answer is “yes, obviously” but you don’t want to talk about the how, the thread probably isn’t for you.
If your answer is “no, 5e can only ever be improv outside of combat” then the thread also probably also isn’t for you.
@vincegetorix gets if. Thanks for that list. I’ve never seen plot points before. It sounds like something that could take roleplaying encounters to a new level of engagement.