D&D 5E 2022 WoTC Books?


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teitan

Legend
There is a thread showing the branding of the upcoming novel.
Yeah but that means nothing. It just says “Classic” and you’re speculating that it has a greater meaning beyond that and presenting that speculation as a truth. It could be Classic Dragonlance because of the authors and the era similar to the Fifth Age branding so a call back to the War of the Lance or immediately after. But we will see. Perhaps you are right. It also prominently says D&D on the cover unlike the Driz’zt novels that I recall anyway.
 

Yeah but that means nothing. It just says “Classic” and you’re speculating that it has a greater meaning beyond that and presenting that speculation as a truth. It could be Classic Dragonlance because of the authors and the era similar to the Fifth Age branding so a call back to the War of the Lance or immediately after. But we will see. Perhaps you are right. It also prominently says D&D on the cover unlike the Driz’zt novels that I recall anyway.
It's incorporated into the logo, and is therefore part of the branding. That's fact, not speculation.
 

teitan

Legend
It's incorporated into the logo, and is therefore part of the branding. That's fact, not speculation.
Ok and? How did I dispute that? We still have no idea what that means. It means Dragonlance Classic. Cool. Tells us nothing about WOTC plans. Also says A Dungeons & Dragons novel so… they tied their big brand to it more explicitly than the Driz’zt novel.
 


Ok and? How did I dispute that? We still have no idea what that means. It means Dragonlance Classic. Cool. Tells us nothing about WOTC plans. Also says A Dungeons & Dragons novel so… they tied their big brand to it more explicitly than the Driz’zt novel.
I mean, we don't know for, sure but it's pretty suggestive.

Dragonlance Classic implies the existence of non-classic Dragonlance.

The only real question is, is that Classic branding to reassure novel fans that this isn't some wack-ass modern DL - which would make the most sense, especially given it's bringing back "Classic" characters like Tasslehoff Burrfoot < shoots self > or is it there to differentiate it from a WotC-released DL.

Oddly I actually think that branding very slightly ups the chances of there being a DL setting-book or adventure or both, but it also means that if there is one, it's going to be very, very different to the novel.

If you're betting, the odds are a lot better that it's to reassure ageing novel fans (because who else is going to care if it's "Classic" or not?), but there is a possibility that this is to differentiate it from a setting/adventure.
 

Friend Folio should be along soon. A collection of information about previously misunderstood peoples who are actually quite nice once you sit down and have a cup of tea with them
I know you're being sarcastic but I legitimately love that idea, like you could have a bunch of races/monster that work as both friend and foe, that have cultures you can interact with in a way that's not just "OMG THEY ARE EATING MY BRAIN!", but that equally might be challenging/difficult in various ways.

That's not something D&D has really ever tried, or many RPGs, but I think weirdly it could actually work quite well as a sort of "two-angle" book.
 

Marandahir

Crown-Forester (he/him)
Lucky lucky you. It would be nice if everyone got a little of what they like though right?

Incidentally what is Pelorramm? It has defeated Google?
A supposed to be funny way of saying Gorramm. by switching the God for Pelor…

My comment was rather, I think they're FINALLY moving in the right direction regarding adventures and I don't want them to pull their feet off the gas. I'm sorry you don't have enough published adventures that meet your interests, though.
 

For adventure books, I really hope they rein it in a bit, take stock and go back to some tighter narratives. I want to get to know an area and the people inside it with more detail, rather than going on jaunts through hell, the fae realms, the frozen wastes, or 20 different places.

Episodic content is fine, but I don’t want to feel like I’m playing the D&D equivalent of Quantum Leap!
Surely you mean Sliders or Stargate or something rather than Quantum Leap?

Honestly though I am shocked we've never seen a Quantum Leap RPG. It seems like for a small group (say 2-4 players) all leaping into various people in a situation that could work great.

But anyway, I suspect these sort of "grand tour" adventures play better with a lot of groups than really focused/tight ones with a small number of locations, hence them moving that way. Of course it might be simply that they're easier to have a bunch of people write. Honestly I have never been impressed with WotC's adventure output in any edition and 5E hasn't changed that. Even their best stuff, is, to my mind, merely "okay".
 

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