WASDHammer
Explorer
I'm starting a DiTA campaign at level 5 that will take us through level 13. I decided to play a Devotion Paladin but am debating three different builds and am having trouble deciding which is the best version. For context, the other party members consist of a Barbarian, Arcane Trickster Rogue, Order Domain Cleric, and Gloomstalker Ranger.
Please, without spoilers, any thoughts on which of the following options would be best:
Option 1: Straight Devotion Paladin
Thanks!
Please, without spoilers, any thoughts on which of the following options would be best:
Option 1: Straight Devotion Paladin
- Pros: Highest HP (but not by much), Level 4 Paladin Spells, Immunity to Charm & Frightened, Improved Divine Smite
- Cons: No ranged attacks (I assume I will be facing many flying demons/devils), Limited spell slots for smites, MAD build
- Pros: Ranged cantrip (EB), Booming Blade (useful with Warcaster feat), SAD build, short rest hex/shield, Hexblade curse fits well with Sacred Weapon (despite full turn to activate), Improved Divine Smite
- Cons: No level 4 paladin spells, no level 4 spell slots, gets level 3 spells a full level after straight paladin (e.g. Revivify, Spirit Shroud)
- Pros: Ranged cantrip (Mind Sliver & Sacred Flame), Booming Blade (useful with Warcaster feat), Absorb Elements spell, Awesome sorcerer and cleric spells up to level 4 (Spiritual Weapon, Spirit Guardians), plus utility spells like Counterspell & Fly, Most spell slots (including 2 level 5 slots)
- Cons: For such a short campaign, comes online MUCH later (level 3 spells TWO levels after straight Paladin at level 11), lowest HPs, no immunity to frightened or charmed, No Improved Divine Smite
Thanks!
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