Gate Pass Gazette What content do y'all want from Gate Pass Gazette?


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Larnievc

Hero
I’d like a solid psionics rule set. I’d like it thematically similar to the Dark Sun ‘Will and the Way’ but with modern sensibilities and PSPs rather than slots. I’d like a psionicist class with only a few sub classes and none of this multiple psionic versions of other classes nonsense.

And if I was really lucky I’d like a bunch of psionic variant monsters given some LU love.
 

carborundum

Adventurer
Requests from my players are mostly ways to build/port favourite characters they never played enough into 5e. Bladesinger, spellthief (lost way too much in the UA version), forsaker...
 

VelvetHobo

Villager
I’d like a solid psionics rule set. I’d like it thematically similar to the Dark Sun ‘Will and the Way’ but with modern sensibilities and PSPs rather than slots. I’d like a psionicist class with only a few sub classes and none of this multiple psionic versions of other classes nonsense.

And if I was really lucky I’d like a bunch of psionic variant monsters given some LU love.
I'd kill for a well balanced psionic sysyem that was unique from magic.
 

Requests from my players are mostly ways to build/port favourite characters they never played enough into 5e. Bladesinger, spellthief (lost way too much in the UA version), forsaker...
The Bladechanter synergy feat tree has some of the flavor of the Bladesinger. As for the Spellthief, an archetype or as another synergy feat tree (3 levels of Rogue + 3 levels of Wizard)?
 

noodohs

Explorer
In future issues, I'd like to see an improved artificer I actually want to play. I gotta say that it was a real downer (compared to all the clear wins in the base rules) and does not inspire confidence in future issues. It felt like the test period was rushed and could have been much improved with more time and if the Gazette is meant to come out every month, I really worry that everything in it is always going to be rushed by virtue of that timeline.
 

Anselm

Adventurer
In future issues, I'd like to see an improved artificer I actually want to play. I gotta say that it was a real downer (compared to all the clear wins in the base rules) and does not inspire confidence in future issues. It felt like the test period was rushed and could have been much improved with more time and if the Gazette is meant to come out every month, I really worry that everything in it is always going to be rushed by virtue of that timeline.
I guess I feel the opposite. I really like the new artificer. I don't know if the play test we received was the only one but it felt more like a final pass than a play test so I'd assume they did a smaller one that didn't involve the backers.
 

noodohs

Explorer
I guess I feel the opposite. I really like the new artificer. I don't know if the play test we received was the only one but it felt more like a final pass than a play test so I'd assume they did a smaller one that didn't involve the backers.
I like the core concept, don't get me wrong. And the archetypes are fine, even if none of them really scream artificer to me (part of the reason I don't want to play one is there aren't any archetypes I like). But the capstone feature is just so bad by comparison to the other classes. The playtest lab they get could've just been an option for them to purchase, but the automaton is pretty much worse than the O5e steel defender and that levels with you starting at level 3. And there are a number of other little things that just don't make sense and were brought up in other threads here and never addressed. Hence why I think if they had taken more time to actually gather feedback, it would've been better. Or maybe they just didn't care, I dunno. Either way, it has me worried for future additions.
 

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