Faolyn
(she/her)
I want new archetypes to fill in some of the blanks that currently have 05e archetypes, because I think that the LU version would probably be cooler. But I know that there are those synergy feats that kind of mimic some of the o5e archetypes. But I also know that people get so few feats, and when you use point buy/stat array ASIs are important. And I prefer archetypes myself, so... I
Some of the archetypes I want would be spirit-oriented, like the o5e Ancestral Barbarian and Shepherd Druid. But I'd also like to see a spirit-oriented or "small gods" Warlock as well, where the warlock gets their powers from things like nature spirits, genius loci, kami, kachina, or loa. Even a spirit-oriented fighter would be pretty interesting!
Ages ago during the cleric playtest, @vincegetorix brought up other possible cleric archetypes, and I added a few other ideas to the list: Their list included an Invoker (medium armor, call blight and curses; I suggested the name Sin-Eater), a Theurge (no armor, loremastery, rituals), and Anathema (like the 3e Ur-priest). I added the possibility of an Exorcist (effectively a monster hunter) and Preacher (heavy social skills).
For druids, I'd like to see an "anti-druid" in the same vein as the Spores and Wildfire: one that emphasizes the more destructive and death-oriented parts of nature. And rangers could definitely use a monster hunter or planar archetype.
And, of course, I'd like more warlock pacts: why not a dragon-pact, to go with the dragon cultist culture?
Some of the archetypes I want would be spirit-oriented, like the o5e Ancestral Barbarian and Shepherd Druid. But I'd also like to see a spirit-oriented or "small gods" Warlock as well, where the warlock gets their powers from things like nature spirits, genius loci, kami, kachina, or loa. Even a spirit-oriented fighter would be pretty interesting!
Ages ago during the cleric playtest, @vincegetorix brought up other possible cleric archetypes, and I added a few other ideas to the list: Their list included an Invoker (medium armor, call blight and curses; I suggested the name Sin-Eater), a Theurge (no armor, loremastery, rituals), and Anathema (like the 3e Ur-priest). I added the possibility of an Exorcist (effectively a monster hunter) and Preacher (heavy social skills).
For druids, I'd like to see an "anti-druid" in the same vein as the Spores and Wildfire: one that emphasizes the more destructive and death-oriented parts of nature. And rangers could definitely use a monster hunter or planar archetype.
And, of course, I'd like more warlock pacts: why not a dragon-pact, to go with the dragon cultist culture?