Those of you who prefer the Assassin to stay where it is, would you prefer if the Rogue went harder into thievery and trickery and have a Assassin be more deadliness.
Assassin be more about body agility and the Rogue about detailed hand eye coordination.
Sort of like the many discussions of the Dexterity split. The Assassin would be about Initiative, Light Armor AC, and evading a turn one opening fireball.
The Rogue would be about straight bonuses to skills and can focuses on dashing and disengaging.
Assassin be more about body agility and the Rogue about detailed hand eye coordination.
Sort of like the many discussions of the Dexterity split. The Assassin would be about Initiative, Light Armor AC, and evading a turn one opening fireball.
The Rogue would be about straight bonuses to skills and can focuses on dashing and disengaging.