D&D 5E Expansion Rules Gift Sets start to show up in the wild.


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ad_hoc

(they/them)
Monnsters of the Multiverse

42610579-B9A9-494E-B546-5217B4E5A5B0.jpeg
 

Honestly the decision to replace the magic weapons trait with force damage is such a ridiculously terrible idea that it's moved me to the "probably won't buy" camp. Making a change that severely nerfs the core shtick of the Barbarian class doesn't bode well for other design decisions.
 

Honestly the decision to replace the magic weapons trait with force damage is such a ridiculously terrible idea that it's moved me to the "probably won't buy" camp. Making a change that severely nerfs the core shtick of the Barbarian class doesn't bode well for other design decisions.
It’s the same as if the magic weapon trait worked in barbs, but it’s not just force damage.
Not that I mind rage damage resistance being weakened a bit.
 

pukunui

Legend
I really would like it if WotC opened up and explained their reasoning behind all these changes.* They should do an AMA on Reddit.

*Not because I’m necessarily opposed to any of the changes but because I’m curious and like to know how things work. (As a kid, I drove my older siblings crazy asking “why” all the time.)
 

Honestly the decision to replace the magic weapons trait with force damage is such a ridiculously terrible idea that it's moved me to the "probably won't buy" camp. Making a change that severely nerfs the core shtick of the Barbarian class doesn't bode well for other design decisions.
Orcus still does bludgeoning damage.
So having a type of monsters that cuts through barbarian resistance can be seen as a feature.
 



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