Upper_Krust
Legend
Hey there Grum_l! 
Probably helped with you being in a time zone comparable to my own.
If you ever need any help with my stuff you know where to find me mate.
...and I'll try and remember if its about 3E.
Ooops.
I guess I did change a few things for the print version then.

Not without unbalancing the game.
That said, an immortal could always wield artifacts too powerful for itself to control. But like mortals with artifacts, these immortals would possibly be dominated by the artifact (or some other affliction).

Grum_l said:Lucky me.![]()
Probably helped with you being in a time zone comparable to my own.
Okay. Yes. However, the statted rulebook stuff was a bit vague here for me. That's why I looked for more info in forums in the past and now again.
If you ever need any help with my stuff you know where to find me mate.
...and I'll try and remember if its about 3E.

There is nothing like this in my pdf.
Ooops.
In my pdf the Anakim is ECL 57 and carries a +17 large adamantine everdancing, ghost touch, unholy power spiked chain.
I guess I did change a few things for the print version then.

Yes, it helped! Thanks!

Alabaster is an example of a being who wields more than 4 artifacts, because overall the 6 items are as powerful as 4 items. Is the other way possible too, meaning to use just 2 artifacts that are as powerful as 4 things?
Not without unbalancing the game.
That said, an immortal could always wield artifacts too powerful for itself to control. But like mortals with artifacts, these immortals would possibly be dominated by the artifact (or some other affliction).