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Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

The latest Unearthed Arcana has arrived and the 6-page document contains rules for kender, lunar magic, Knights of Solamnia, and Mages of High Sorcery.

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In today’s Unearthed Arcana, we explore character options from the Dragonlance setting. This playtest document presents the kender race, the Lunar Magic sorcerer subclass, the Knight of Solamnia and Mage of High Sorcery backgrounds, and a collection of new feats, all for use in Dungeons & Dragons.


Kender have a (surprisingly magical) ability to pull things out of a bag, and a supernatural taunt feature. This magical ability appears to replace the older 'kleptomania' description -- "Unknown to most mortals, a magical phenomenon surrounds a kender. Spurred by their curiosity and love for trinkets, curios, and keepsakes, a kender’s pouches or pockets will be magically filled with these objects. No one knows where these objects come from, not even the kender. This has led many kender to be mislabeled as thieves when they fish these items out of their pockets."

Lunar Magic is a sorcerer subclass which draws power from the moon(s); there are notes for using it in Eberron.

Also included are feats such as Adepts of the Black, White, and Red Robes, and Knights of the Sword, Rose, and Crown.

 

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Yep! There's stat blocks for all three of them, and they're all pretty powerful. The weakest one is CR 7 (the Farastu, that can disarm people as a reaction), with the most powerful one being CR 15 (the Shator, which has slime that can paralyze people that attack it in melee if they fail a DC 18 DEX save).
SHACKLED CITY MAY RISE AGAIN
 

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That was a legit badass show growing up.

EXCALIBUR, BE MY STRENGTH!
I was wondering why I didn't remember it, but I think they probably lost 9-year old me with the fact that they were football players (so at about the four second mark). Pity, if I'd been able to get past that it probably would have been my jam.
 






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