Its easy:I am always amazing at how the anemic healing of 5e is called 'superhero'.
Unless you both consider all HP meat and the long rest reset as 'healing' instead of a reset of a game resource like it actually is.
5e: Character with 172 HP goes down to one HP. Rest overnight. Returns to 172 HP (Heals, resets game state, resets resources, whatever)
1e/2e: Character with 172 HP goes down to one HP. Rest overnight. Returns to 2 HP. (Natural healing, whatever)
So its considered "superhero" in that a character can, by doing absolutely nothing but rest, regain all of its HPs overnight (and all its other resources, which was also true in previous editions). What a character could not do easily in previous editions was heal without outside assistance (spells, potions, long periods of convalescence, paladin lay on hands, etc).
And everything in all the games is 'resetting game resources', I don't understand the point of this comment. It is, after all, a game....with resources...