It displayed where the "silly rules" of the game came from.Ahh, thanks gents. I KNEW I'd read that somewhere.
How's this for a big change in the game?
Since RPG design didn't really exst then, it took a loooong time for official rules to match how people played.
Gygax designed asa location driven game not a character driven game. That's why PCs died randomly and there were few safety nets. D&D wasn't built for characters until 3e and built for character stories until 4e..
			
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