Millions of people seem to disagree. You don't see the kind of year-in-year-out growth with a bad product.At one point, every core mechanic of 1e was 'a core mechanic of the best-selling version of D&D'.
Sales aren't quality.
Millions of people seem to disagree. You don't see the kind of year-in-year-out growth with a bad product.At one point, every core mechanic of 1e was 'a core mechanic of the best-selling version of D&D'.
Sales aren't quality.
I think it's worth noting that you can have a great selling car that has defective airbags. That it's a great selling car doesn't mean that it's airbags must be good.Millions of people seem to disagree. You don't see the kind of year-in-year-out growth with a bad product.
I have a Ford Focus whose gas tank can deform during operation, causing the car to stop running at highway speeds.Millions of people seem to disagree. You don't see the kind of year-in-year-out growth with a bad product.
There's no such thing as a perfect game. That doesn't mean it's poor quality. It's "good enough" quality though or we wouldn't see growth year after year.I think it's worth noting that you can have a great selling car that has defective airbags. That it's a great selling car doesn't mean that it's airbags must be good.
While I like advantage/disadvantage more than what came before, 5e's sales don't mean that particular part of 5e is good. Likewise bad sales wouldn't mean that particular part of 5e was bad.
There's no such thing as a perfect game. That doesn't mean it's poor quality. It's "good enough" quality though or we wouldn't see growth year after year.
I simply disagree with the "success is no indicator of quality". Initial, out of the gate success is no indicator of quality but a decade of continual growth is. That doesn't mean the game is perfect.
There's no such thing as a perfect game. That doesn't mean it's poor quality. It's "good enough" quality though or we wouldn't see growth year after year.
I simply disagree with the "success is no indicator of quality". Initial, out of the gate success is no indicator of quality but a decade of continual growth is. That doesn't mean the game is perfect.
I never said otherwise. However, bounded accuracy is such a core concept of 5E that if it was bad enough to rip out I don't think the game would be as popular as it is.The game as a whole is good enough quality. Sure. That doesn’t mean any given component is high quality.
Argumentum ad populum doesn't apply if you like the popular thing.Yeah I ran into this yesterday, because people keep throwing the "5e is the greatest game ever because so many people play it".
Argumentum ad populum - Wikipedia
en.wikipedia.org
But every time I come up with an example of something that was popular but not very good, I get told "it's not the same thing" so I decided to just accept that people like what they like and move on before they start saying "maybe if you don't like it, you don't belong here".