D&D 5E New Unearthed Arcana: Heroes of Krynn Revisited

WotC's Jeremy Crawford has announced a new Unearthed Arcana article today with redesigns from the prior Heroes of Krynn UA based on feedback, and in the following video he discusses that feedback and what's in the article: New iteration of Kender based on feedback survey, due to mixed response. This time is a back to basics, aiming to capture 1E AD&D fearlessness, curiosity and taunting...

WotC's Jeremy Crawford has announced a new Unearthed Arcana article today with redesigns from the prior Heroes of Krynn UA based on feedback, and in the following video he discusses that feedback and what's in the article:
  • New iteration of Kender based on feedback survey, due to mixed response. This time is a back to basics, aiming to capture 1E AD&D fearlessness, curiosity and taunting skills. Delve into their origins from Gnomes in deep history.
  • Kender are no longer fey creatures who grab objects from the Feywild
  • Tweaked Feats from prior article
  • Tweaked Backgrounds from prior article
  • Brand new rule giving a list of free Feats for ANY Background
  • Free Feat rule for Level 4 for all characters that doesn't take the ASI away, based on a curated list
  • Reveals that in the Adventure, healing magic is already back.
 

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UngainlyTitan

Legend
Supporter
Just saying, it’s not a fantasy made up thing. People have been “good people” and still looked down on other races “for their good” etc. “We are the stewards and must run their lives to protect them” in the real world.
Yes but we regard such people as racist now a days, or at best a pernicious paternalism, that may be well meant but disempowers and remove agency form the people that are subject to it.
From the point of view of his contemporaries at the top of Spanish society Tomás De Torquemada was Lawful Good. Most of us today would strongly disagree.

To be honest asking a person to play Torquemada for fun, is something I suspect most people would not want to engage in.
 

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It will be interesting to see how doing away with alignment affects the Test of High Sorcery. In previous editions, all mages that wanted to join the order needed to undergo a (sometimes deadly) Test. The purpose of the Test, aside from evaluating magical competence and skill, was to reveal the true allegiance to candidate's true allegiance, to the White, Red or Black robes.

I last used the Test in my recent 5e game where i incorporated parts of The Deva Spark (a Planescape adventure dealing with morality) into the Test. The player's actions during the Test fell a short of "good" as defined as by the adventure and so was offered the Red, much to his dismay. In this particular case the player grudgingly went along with result but I forsee that this might cause issues with others.
intresting... what did they do that wasn't good? the ideals of good and neutral are do unclear I am not sure I could judge it....

heck I can justfy some outright evil behavior by a good character and I always end up doing some good as evil ones.
 

Maxperson

Morkus from Orkus
It really doesn't. I think Mistwell actually misunderstood my point, actually.
I understood his point and it was a response that indicated that he understood yours. Your response missed his entirely, though.
If you want to know how a creature is played, as you just pointed out, the alignments aren't useful (because then a Lawful Good society could engage in child sacrifice[1]).
No. I pointed out that the a single vague sentence isn't helpful, not that alignment isn't useful. Alignment should be a bit more detailed so as to let new players understand it better. And no a LG society cannot engage in child sacrifice. A misunderstanding of LG due to one vague sentence is how that could occur, though.
Nuitari is the Lawful Evil god of evil magic, but that doesn't explain what that actual means. Is some magic inherently evil, so that anyone who casts it risks becoming evil? Is it just types of magic that are evil but only because they encourage the user to perform evil acts, like creating zombies or mind controlling others? Is it any magic that has an evil result, so if you heal the serial killer who is nearly dead and send them out to murder again, does that act of healing count as evil magic?
Two things.

First, yes. It's any or all of those at the DM's discretion. He gets to decide what evil magic means. Going by RAW all of those qualify. Some magic is inherently evil. Creating zombies is one of those types of magic. Using magic for evil purposes would also be evil magic.

Second, your questions don't touch on alignment. Evil exists even if alignment doesn't, so either it's Nuitari, LE god of evil magic if alignment is in the game, or Nuitari, god of evil magic if alignment is not in the game.
You want to say "the army's soldiers are mostly Neutral Evil" and use that as a shorthand way of saying "they will do their job but probably aren't going to be particularly honorable about it and may or may not take prisoners and may disobey orders if obeying them means their deaths"
No. I want to say "the army's soldiers are mostly Neutral Evil" as a way of saying, "That they are just plain evil. They have no rules on when or if they will commit an evil act. And they are not psychotic about it. They just do it when they want, for whatever personal reasons that they have." It let's me know when playing them that they are not going to run around gleefully torturing everyone that they defeat, but that if it's expedient to kill an entire village so that word doesn't reach the rulers of the country that they are invading as quickly, that they will do it and not shed a tear.
But comparing alignment to AC is silly because the type of armor being worn doesn't actually mean anything like what alignment is supposed to mean.
This is why I said you missed his point. He wasn't saying armor means what alignment means.
And also, AC isn't a shorthand for anything, because the number itself is what's important, not the type of armor. D&D doesn't do enough with different types of armor for the type of armor to be more important than the number it produces.
This is wrong. You can have 5 creatures with AC 20. One might have light armor and be very agile and quick. Another might have thick scales. The third might have magical skin that is hard to penetrate. The fourth might be wearing magical plate and shield. And the fifth might be wearing hide armor, but have a mental ability that throws off attackers.

AC 20 is short hand for all of those, but you aren't going to know exactly which until you read the description of the creature. That's the similarity that @Mistwell was pointing out, not that AC 20 influences creatures actions the way alignment does.
[1] And if sacrificing a child means the dread demon won't arise from the pit to devour the village, it might actually be a Lawful Good act.
Good and evil are objective in D&D. An evil act doesn't become good regardless of reasons you think justify the act.
 
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Maxperson

Morkus from Orkus
So a definition that can't stand up to every outlier circumstance you dream up can't "even begin to be useful"? I guess your game focuses a lot more on weird philosophy hypotheticals than mine.
It's not an outlier issue. Society is all over the map with good, evil, law, chaos and neutral acts and activities. The 5e LG alignment literally translates to, "LG creatures can be counted on to do good, evil, lawful, chaotic and neutral acts as expected by society." It's utter nonsense as that one vague sentence is written. It doesn't say anything about what LG actually means.
 

dmar

Explorer
I'd like to see 1-3 suggested feats for each background in the PHB instead of such a reduced menu.
Maybe they chose feats that are not very common on purpose?

I think I liked the old Knight of S. abilities better.

And that hapenned to "divine favour"?
 


Micah Sweet

Level Up & OSR Enthusiast
Alignment is one of the few things that I'm genuinely happy is dying. It deserves it. The fact that it makes a bunch of older gamers that regularly call for things that I enjoy to be excluded from D&D angry is just the icing on the cake. (Edit: I wasn't specifically talking about you, I meant the ones that specifically have attacked me for my view on alignment. Apologies if this was taken in the wrong way.)

Alignment is just as bad as zodiac symbols and buzzfeed personality tests. If either of those ever died, I would be ecstatic. I'll have the same reaction when this stupid sacred cow is finally slaughtered.

So, yeah. You should be happy that WotC is even choosing to compromise on this. Because if they weren't, it would be gone already.
And schadenfreude rears its head once again.
 




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