AbdulAlhazred
Legend
Quite a bit, and you just don't seem to be getting what I'm saying.What is the situation? What did you as player describe? What does the system say? What's at stake? DM will then narrate result.
Again, how much have you played 5e, if you have these sorts of questions?
Lets look at what a 4e skill check means: First, let me say that SOME 4e skill checks run into the same problem that 5e has, but most don't because the way 4e uses its skills and describes them tends to be more concrete in effect, but also less specific about what a skill actually IS. So, for instance, its quite clear what 4e swimming checks mean, you can swim for one melee round (its an athletics check). The thing is, all 4e skill check outcomes within combat are quite well-defined, they're basically 'powers' (in the compendium they actually format them literally as powers). If not, then they are governed by 'page 42', which again produces definite results, as it structures everything in terms of an attack. But this is all fairly unimportant really because the real purpose and use of skill checks is in Skill Challenges. As I stated before, that provides an intent-based framework in which each check produces a defined measure of overall success of intent. There is no ambiguity at all there, if its a simple level 3 challenge then the consequences of success or failure of a given check within that challenge is a matter of rules. I mean, the GM can spell out MORE than that (IE partial success, etc.) but any player is on firm ground when making a skill check, and can decide without reference to the GM or anything but the fiction and the state of the SC and the character, and decide whether or not something 'can work' or not.
5e skill checks simply do not partake of this character. As I say, there are a few cases where 4e checks can fall into this crack too, and the WHY is illustrative. They would be cases where a player species that their character has some sort of intent or a specific task they wish to complete, and the GM fails to frame up the action into an SC! The ranger declares that he wants to track down his friend's murderer and the GM simply asks for a single Perception check. 1st it seems like the GMing here violates the intent of 4e design, and secondly I would observe that the MERE EXISTENCE of the option to cast this as an SC actually does some good work. In a sense at this point the GM is sort of telling you its a 'Complexity 0 SC', because otherwise why only ask for this single check? But for the 5e player, the request to make this tracking check doesn't really tell him anything much at all. The GM will probably feel obliged to present a success as indicating some amount of tracking happened, but that's all we know. Heck, failure could still mean the same thing!