Right now all we have is the unfinished pdf as the final pdf and book haven’t shipped yet. If you’re looking at 3pp Kobold Press’ Midgard Heroes Handbook is awesome. All their stuff is really. I really like Deep Magic too.Inspired by the thread about Tasha's, how often do people use Valda's Spire - for those that backed it on KS.
Do you only allow parts of it, or everything in it?
One thing to note: 95% of the 3P stuff can be under or appropriately powered, but most of the requests I've seen for 3P stuff to be used that have come from players have been for the overpowered remainder. I find that most, but certainly not all, of the 3P inclusion requests come at it from the players that are more worried with being overpowered than they are with being part of the story.Its a pretty good book, and I do allow it.
I think third party content is being severely mischaracterized here. Most professional 3PP is more likely to be undertuned than OP. The publishers of this stuff know that there is stigma against non-WotC material (as shown by @jgsugden) and usually put so much effort into game balance that the options end often end up a little weak. Its a sad state of affairs that so many publishers have good reason to be afraid of this.
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I feel for you if that has been your 3PP experience with your players.One thing to note: 95% of the 3P stuff can be under or appropriately powered, but most of the requests I've seen for 3P stuff to be used that have come from players have been for the overpowered remainder. I find that most, but certainly not all, of the 3P inclusion requests come at it from the players that are more worried with being overpowered than they are with being part of the story.
There can be a lot of great stuff out there - and I have played in games that used it to great effect - but if you want to bring 3P stuff into my campaign, which has lore built around historical WotC IP (that has been evolved by decades of games), the addition has to make sense, and needs to have a potential long term place.