teitan
Legend
Me too! Chuck them dice!Yeah, it's always weird for me to see assumptions of point buy or array.
Me too! Chuck them dice!Yeah, it's always weird for me to see assumptions of point buy or array.
Something being official is, by itself, a terrible reason to just allow an option. WotC is just another 5e publisher, whose importance is inflated because they own the IP.
Oh, I agree. You need to evaluate both ways.I disagree. Disallowing official options as a knee-jerk and comprehensive reaction just because you are the GM and have decided (usually through emotion more than through logic) that the balance (or whatever) is bad is terrible.
First off, 5e's design is fairly stable in the sense that power creep is minimal. It has bigger issues with base rules in the PHB than it does with power creep from splat books, for example, the fact that Dex is too important while Int isn't important enough, or the fact that allowing short & long rests too casually contributes heavily to a breakdown of balance regardless of what official content you are or aren't using. These things are easily house-rulable and do not require banning entire books of official content. That just reeks of irrationality and control issues.
I don’t understand this at all, tbh.So...speaking of balance...
That last bit, where the losers of the die rolling contest get a Mulligan and can try again, I am strongly opposed to.
If everyone is using the same method it's fine, but when you mix methods in a group it's like giving a middle finger to those that used the array/buy because you all but guarantee better scores across the board.
Same goes for rolling HP. I always just take the 5 for a d8. Then the player next to me decides to gamble and rolls a 1, the GM lets them try again because a 1 is garbage, then they get a 7. That's bad feels.
The key for me in deciding whether to use a new book or not is to ask my players if it is important to them. Some players get really excited by new PC options. Sure you can ban anything you want - I support that - it is your game. However, in my campaign I have a couple of players who really like to work at making different combinations and tricks for their PCs. They are not so much pure powergamers, but players who delight in making unusual, effective PCs.Basically how many people are you aware of using Tasha's as is out in the wild? Do DMs allow it, parts of it,not allow it or just not aware of it.
How about online for those of you who play online?
The standard array person is hosed when rollers get to declare a mulligan. Turns out they only want to roll when it works in their favor.I don’t understand this at all, tbh.
But also…why does it relate to letting someone do a second set of their first roles set is garbage? Why do you care what the other person has as long as it’s in the same range as you? Would you really want someone to try to play with a lower than point buy set while you are playing with a set that would require a 45 pt buy to get with point buy?
The standard array person is hosed when rollers get to declare a mulligan. Turns out they only want to roll when it works in their favor.
When we roll for stats, its 4d6, drop lowest, in order.
That seems way more complicated than just using a generous point buy or rolling method.Everyone generates a set of stats (or two). Then anyone can use any of the stat sets OR standard point buy if none of the stat sets fit their vision. Our last game had an array with an 18 strength and 17 charisma that 3 characters used. It generates interesting characters with the benefit of no one being jealous of stats because you could have had the exact same stats!
I’ve been considering switching HP and stat rolling to a hybrid method. For stats, it would be 6+2d6, and for HP it would be 2+one die step lower than listed. Same ceiling, higher floor.We roll everything, even hit points.* I don't like taking the randomness out of the game, even in small ways.
*That said: I let players reroll 1s (and 2s, if they're using a d10 or d12 hit dice) when they're rolling hit points.