CleverNickName
Limit Break Dancing
I know what you're thinking: "Healing Surges? In Fifth Edition!? How can that be?!"
For those who might not know, Healing Surges are an optional rule on page 266 of the 5E Dungeon Master's Guide. And as you would expect from the name, it reintroduces healing surges to the 5E system to allow characters to regain hit points in the thick of combat. This is done by spending hit dice, similar to how they are spent during a short rest. (Unsurprisingly, this 5th Edition rule has very little in common with the 4th Edition rule of the same name.)
Today, there's a lot of discussion about "modular design" of the 5E rules. And coincidentally, I'm right in the middle of planning a new D&D campaign! All of these optional rules and variants are currently on my radar, because I'm trying to suss out what variant rules (if any) should be "plugged in." I'm trying to give my game a different feel, without making it a completely different game. So my question for the forum is:
Have you used the rules variant for Healing Surges in 5E? Do you still use them? How do you feel about them? Choose the option that best fits your experience, and scribble down any notes or feedback that you would like to add in a comment. Thanks for your input!
For those who might not know, Healing Surges are an optional rule on page 266 of the 5E Dungeon Master's Guide. And as you would expect from the name, it reintroduces healing surges to the 5E system to allow characters to regain hit points in the thick of combat. This is done by spending hit dice, similar to how they are spent during a short rest. (Unsurprisingly, this 5th Edition rule has very little in common with the 4th Edition rule of the same name.)
Today, there's a lot of discussion about "modular design" of the 5E rules. And coincidentally, I'm right in the middle of planning a new D&D campaign! All of these optional rules and variants are currently on my radar, because I'm trying to suss out what variant rules (if any) should be "plugged in." I'm trying to give my game a different feel, without making it a completely different game. So my question for the forum is:
Have you used the rules variant for Healing Surges in 5E? Do you still use them? How do you feel about them? Choose the option that best fits your experience, and scribble down any notes or feedback that you would like to add in a comment. Thanks for your input!
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