Asisreo
Patron Badass
Whether or not the casters have full spell slots should be completely irrelevant to the fight.
It should go without saying that if you care about that form of balance, you should make thoughtful encounters. Otherwise, the caster may end up being useless in most fights because the high-initiative martials drain the enemy's HP before a full round resolves.
The problem, I believe, is that despite DM's having so much more creative and narrative freedom in 5MWD's, they don't fully conceptionalize each fight.
Every fight in a 5MWD should be a boss fight, not in terms of power or challenge, but in terms of uniqueness and thought.
It doesn't matter what you analyzed the game in terms of balance. As long as the caster feel like they really have to earn their victories and the martial feels like they had alot of different things to do, then the reality of it doesn't matter. This game is imagination, after all.
It should go without saying that if you care about that form of balance, you should make thoughtful encounters. Otherwise, the caster may end up being useless in most fights because the high-initiative martials drain the enemy's HP before a full round resolves.
The problem, I believe, is that despite DM's having so much more creative and narrative freedom in 5MWD's, they don't fully conceptionalize each fight.
Every fight in a 5MWD should be a boss fight, not in terms of power or challenge, but in terms of uniqueness and thought.
It doesn't matter what you analyzed the game in terms of balance. As long as the caster feel like they really have to earn their victories and the martial feels like they had alot of different things to do, then the reality of it doesn't matter. This game is imagination, after all.