FrogReaver
The most respectful and polite poster ever
Sandbox style games typically have the story follow the PCs wherever they go as well. Obviously not in the same way as story now but that following the PCs is still present.Yep, I remember that example also. It is quite typical of PbtA games too. Basically wherever the PCs go, the story follows! It may turn into a different story based on what choices they make, but SOME SORT of significance will exist, you never really spend time exploring empty dusty rooms or whatnot (at least not on screen, the GM is free to describe them in passing).
More linear adventures typically have no story outside the prescribed arc or they might branch out slightly from it before running into no story (or at least no interesting story).