Mezuka
Hero
I have run into this problem as well with our last group. Even though everyone lived within 5 minutes where we played, we tried to start earlier after everyone got out of work, a little later so people didn't have to rush right over, and nothing worked. People showed up late or not at all and seemed the game began starting later and ending earlier and earlier. What started as a 4-hour game dwindled to 2-1/2 to 3 hours. Everyone worked full time on-site throughout the pandemic so after a 8-10 hour work day a lot of the players were already mentally checked out by the time the game started. We tried Saturdays but no one wanted to commit to them regularly due to other commitments. In hindsight its not only who you play with that makes a successful gaming group but also when you decide to play. Scheduling games can get quite difficult and frustrating at times.
The last f-t-f group I had we started playing at my house since I was the GM. But soon one couple complained. They bought a huge table and really comfy chairs. So start playing at their house. Over the weeks they started drinking alcool at the table and the husband was smoking pot. Their level of concentration and time they were able to play effectively decreased from four to two hours. We had a discussion and they decided they preferred booze and pot over role-playing.
My online group is not perfect but they are always on the clock and ready to play, even if tired from a naughty word day or week.