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D&D General Why Do People Hate Gnomes?


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One can assume that any player wants to play X has a good concept of what X is like. Let them do the work.
Except that this is something you'd expect in a point-buy system (and even those usually have templates), not in a game like D&D. Tasha's system kind of falls flat by removing a lot of what makes a nonhuman race different. It has everyone be a variant human who can choose darkvision instead of a skill.

That being said, I think that it might be possible to do in 6e. Maybe have a collection of traits that are divided into mental, physical, social, and magical categories, and you can pick a certain number of traits (with some traits being worth two slots, perhaps). And Elves, Dwarfs, and other typical races are already built as examples.

6e should still have lore sections for each race, though. Maybe they get relegated to the MM, though.
 

Except that this is something you'd expect in a point-buy system (and even those usually have templates), not in a game like D&D. Tasha's system kind of falls flat by removing a lot of what makes a nonhuman race different. It has everyone be a variant human who can choose darkvision instead of a skill.

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