Faolyn
(she/her)
From what I've read, Spelljammer was originally created as a response to Lorraine Williams not letting TSR writers do playtesting (because that would be playing during work time), so the writers just threw every crazy idea that they had into the mix. I could be wrong here.Nothing can ruin a fandom like its fans.
I learned something a while ago that I should have learned a lot sooner: not everything is meant for me. I'm not going to be the target consumer for everything that WotC sells, and that's okay. Sure, I'm a fan of D&D. But that doesn't make me a co-owner of it.
Take the latest campaign setting, Spelljammer. I seriously can't figure it out. Giant hamsters in space? Oozes wearing leather armor? Carnivorous asteroids? It's so removed from what I consider "heroic fantasy" that I can't tell if I'm completely out of touch with the hobby, or everyone is playing an elaborate prank on me.
But that's my problem, isn't it? The hobby isn't beholden to me, and I don't get to dictate what other people are allowed to enjoy and how much they're allowed to enjoy it. A lot of folks decided that D&D needed hippo-people with guns, and needed them to travel the stars in spaceships that look like mollusks, and they're really excited about it. They should be allowed to enjoy it to the fullest, and the gatekeepers who want to stop it and the gatecrashers who want to ruin it should just leave the room.
It's fine for me to look at Spelljammer, or Strixhaven, or any other D&D product and say "this product line is not for me." I don't have to buy it, and I don't have to be a jerk about it either.
I have also read that the initial idea for Spelljammer was developed over an alcohol-heavy lunch, which makes a lot of sense.