DND_Reborn
The High Aldwin
Sigh...Rage gives advantage on Strength-based saving throws and ability checks, Reckless Attack only works for Strength-based attacks, and Rage only increases your damage if you use Strength for your melee weapon attacks. Also, Indomitable Might and Primal Champion are better when you focus on Strength.
Yeah, I know. I didn't think it was necessary to include the other obvious benefits of rage. Both of which help with a non-STR-based build.
I even mentioned that you won't benefit as much from the damage bonus and that the resistance to damage becomes more important.
And I am really not worried about the tier 4 features considering how few games reach that point. Even if you do, both are still very beneficial, even to a DEX-based build.
Sure, again the obvious.Sure, the Barbarian class doesn't have any built-in mechanics to prevent you from using another combat style like the Monk does, but it's clearly suboptimal and against the design intentions of the class to make a DEX-based barbarian.
And again...Not that it's wrong to enjoy playing that character, just like it isn't wrong to like Strength-based Monks/Rangers or taking the suboptimal options for any other choice . . . you're just going to be noticeably worse mechanically playing in that style than if you chose to focus on the class's strengths (pun intended).
I'm honestly not sure from your tone if you're agreeing with me or just felt it necessary to outline the stuff I figured was obvious.

Good, neither did I. I didn't even imply it.I can't say I agree that the damage bonus is pointless.
Yes, not being able to benefit from reckless attack can be an issue. However, since hitting in 5E is fairly easy, especially if you are trying to max out your ability score, it isn't used as much IME. The damage mitigation is useful, regardless, of course. But as I mentioned the real down side if you are DEX-based ranged attacker, you aren't as likely in the thick of it. So, your damage mitigation is useful to you, but you aren't tanking then so isn't useful at all to others. That part of the role that barbarians often fill is thus neglected.However, the more pertinent issue here is Reckless Attack, which gives advantage on all attacks made using Strength (though with the caveat of granting it to all opponents.) +2 damage and Advantage on attack rolls is the real draw of the class, and the reason why you get all that juicy damage mitigation.
You really aren't making "significant sacrifices" if you are enjoying the character, though. Reckless attack will be more beneficial to a DEX-based build if you are using a non-finesse weapon since you don't have the STR mod to rely on, so the advantage helps more."You can do it" and even "you can have fun with it" are not the same as "you are making significant sacrifices to do it." Just because it can be played, or even can succeed, has no bearing on whether you're paying a steep price for meager benefit.
Steep price for meager benefit? You are keeping away from danger because you can attack at range. That is often a very sigificant benefit. Also, since the rage benefits that have been outlined don't benefit for thrown weapons, you are more effective both against flying creatures and you are more effective (obviously) at range before the enemies get close.
To be clear, I never said a DEX-based barbarian was going to do as well as a STR-based one, simply that it is a viable build if people want to play it.
Yep. It is the easiest bonus to get in the game IME. Attack bonuses and AC (especially) is a bit harder.I don't think a lot of players really understand how stingy damage bonuses are in 5e, to be honest.