overgeeked
Open-World Sandbox
Same. The further Magic and D&D are apart the better as far as I'm concerned.I am so, so far away from the general D&D public. It's worse than I thought.
Same. The further Magic and D&D are apart the better as far as I'm concerned.I am so, so far away from the general D&D public. It's worse than I thought.
I've likely mentioned it before, but due to the considerable overlap of people who play MtG and DnD, there have been people wanting the MtG settings since before WotC bought DnD. I was surprised and a little disappointed when they decided not to do any MtG crossovers once WotC bought DnD and 3e came out. I think they even released a statement saying that they'd be keeping them separate. Nice to see they've finally released stuff.I meant multiple Magic books. Nate Stewart said on stream in early 2019 that Ravnica was one of the best selling books in the entire history of Dungeons & Dragons after just three months and promised we would see more Magic in d&D because of that. And lo, so it was.
WotC is pretty simple: if they do something a second or third time, the reason is that they made money the first time.I am so, so far away from the general D&D public. It's worse than I thought.
I always assumed it was just easier/lazier to publish a setting book where they don't have to commission new art, the setting lore already exists, and most people are obsessively familiar with its history so nobody would have cause to complain. You know, more softball pitches.WotC is pretty simple: if they do something a second or third time, the reason is that they made money the first time.
Y'all realize that Magic started out as a D&D knockoff right...?Same. The further Magic and D&D are apart the better as far as I'm concerned.
I don't think it's to do with being easier/lazier, rather it just makes sense to use the art which already exists for the setting since it already captures the feel of that setting.I always assumed it was just easier/lazier to publish a setting book where they don't have to commission new art, the setting lore already exists, and most people are obsessively familiar with its history so nobody would have cause to complain. You know, more softball pitches.
Quite the opposite: Ravnica is a high-effort work, it made me start playing Magic.I always assumed it was just easier/lazier to publish a setting book where they don't have to commission new art, the setting lore already exists, and most people are obsessively familiar with its history so nobody would have cause to complain. You know, more softball pitches.
Jeez, if there's one thing I've learned from reading peoples' opinions of 5e setting implementations on this board, it's that a body of fans with obsessive familiarity with the setting history would NEVER complain....and most people are obsessively familiar with its history so nobody would have cause to complain
So? Doesn't mean I want Magic cards with D&D characters nor D&D book slots eaten up with Magic settings.Y'all realize that Magic started out as a D&D knockoff right...?
Whelp, now Magic D&D books are among the best selling D&D products in history, and D&D Magic cards are some of the best selling cards in hiatory...thst genie will never, ever go back into the bottle.So? Doesn't mean I want Magic cards with D&D characters nor D&D book slots eaten up with Magic settings.