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D&D (2024) First playtest thread! One D&D Character Origins.


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I want 2024 to be the edition that stops referring to "spell level", in contrast to "class level".

Spell level really is confusing for people. Even when I am familiar with it, I find my sentences becoming unnecessarily convoluted when I happen to be talking about class level and spell level at the same time, plus spell slots.

This has to stop!

I would be fine with refer to all spells by "spell points". So, Fireball is a 3-point spell. Wall of Force is a 5-point spell.

It doesnt have to be called "points". At this point, anything is better than "levels".

In german DnD they are called:

"Zauber des 1. Grades" etc.

Probably best translated as "1st grade". I'd like that.
 


So, from the DM side. If you're DMing using the 2014 book, and a player you trust didn't understand and shows up with the 2024 book and a character for it - do you let them play it or make them convert it?
me personally, no, I hadn them the book we are useing and help them (if they need it) to adapt to the game I am running... but it's weird I normally do a character creation night (I have been trying to get used to calling it session 0) so that could not happen
 

cbwjm

Seb-wejem
We do not know that these are all the races that will be available for the entirety of the playtest. It's jumping the gun just a little, tiny bit to say that since half-orcs and half-elves aren't in this very first playtest doc on the very first day that therefore they are gone from D&D.
Seems that they're gone. They've been relegated to a side bar which more or less says you're an elf or human but you live longer than a human but less than an elf.
 

Aldarc

Legend
Right now, it's just a reframing of the various character build elements with some slightly different philosophies used. The change is about at the level of a base 4e->Essentials to me. Now, if they do something like make pre-2024 subclasses not work with 2024 classes, or change the skill list, then we're at a level of change where I feel like "backwards compatible" isn't credible.

And honestly, 2e really didn't need to be called a different edition, anyway. I'm not an expert on 1e, but I recall very little changing other than level limits being raised and NWP being made standard. Was there anything that stopped a 1e half-orc assassin from being playable in a 2e game?
So far, this feels almost like 3.0 -> 3.5 to me but with some pretty big changes (e.g., dropped/new races, etc.).
 

cbwjm

Seb-wejem
Can I just say I hate the name ardling? While I realize there's probably enough people who made assimar jokes to warrant the name change, ardling just makes me think they're, like, half aardvark or half aardwolf.
I'm not sure these are aasimar, seem more like they come from the guardinals, animal like celestials from some plane I forget the name of.
 


TwoSix

"Diegetics", by L. Ron Gygax
So, from the DM side. If you're DMing using the 2014 book, and a player you trust didn't understand and shows up with the 2024 book and a character for it - do you let them play it or make them convert it?
For what possible reason would I not let them play it? More importantly, why would I sit and specify what book I'm using?

Ultimately, each book just presents a way to get to the same endpoint...a playable character.
 

Chameleon Carapace for Thri-Kreen Monks!
There is no need for this. Rules are crystal clear there...

and to the topic:

I think, since everyone gets a tool now, tool extras akin to Xanathar's tool benefits would nicely replace the background feature.
Navigator's tools already gave you a benefit that worked well for sailors or outlanders.
 

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