Vaalingrade
Legend
That's where tanning... in a certain area... comes in.But no vita-rays. That tech is lost.
That's where tanning... in a certain area... comes in.But no vita-rays. That tech is lost.
There were a few problems with 3e items:While folks mentioning the 3e christmas tree effect are surely right in some aspects about that problem, removing items entirely from the equation was IMHO a mistake.
10-foot standing jump is NOT typical, even for football players. Don't get me wrong, I know a lot of them, especially college/pros can do it, but they are the exception, not the rule.10 foot standing broad jump is typical football player standing broad jump ... running jumps take a lot more skill and are a poor measure because of that
The distance for the run-up is underestimated for nearly everyone really.Yes the distance to establish a run is underestimated for a guy with 10 strength too..
My standing broad jump was 8.25 in high school
This is why I've said.. now years ago... that martials should be able to choice which path of power they go.That said, I doubt WotC is going to give up on BA. That means trying to figure out what "super high power" means in a system with BA?
Well I dont think surpassing BA is supposed to happen. I suppose, breaking out of it is how you achieve a super high power characters, but im more curious what one inside BA looks like?This is why I've said.. now years ago... that martials should be able to choice which path of power they go.
Think of it like the Avengers.
Do they hyperfocus on one weapon like Hawkeye to bypass Bounded Accuracy...
Or they hyperfocus on one armor like Black Panther to surpass BA or are they versatile at multiple weapons to be flexible like Gamora?
Are they enhanced by a special potion like Captain America with replaces their physical weakness or are they alright mighty and attract a special weapon that gives them secondary magic power like Thor.
Anyone (comic fans in particular) know how much Captain America or Black Panther are supposed to be able to lift? How fast they can run? How far the can jump?
Examples from comics is great (Cap can lift an SUV over his head or something), or numbers from some sort of comic-database thing would be awesome. I recall some things from the Marvel Super Hero game back in the day...
I mean, that's a solution. A lot of people didn't like various ramifications of this -- as mentioned, it sorta stealth-turned the game into a point buy system with money instead of CP; getting captured and losing your gear was often a fate worse than death; plenty of people want their characters to be able to do interesting things, not have stuff that lets them do interesting things; plus it means that's what gold and magic items do, rather than any other given game-role.I personally feel a magic item economy and player agency over their gear is something that needs to come back.
I'm sure they've put out dossiers on all of their teams multiple times (probably different each time). Tongue in cheek answer -- exactly as much (lifted), as fast(run), or as far (jump) as needed by the plot.Anyone (comic fans in particular) know how much Captain America or Black Panther are supposed to be able to lift? How fast they can run? How far the can jump?
Examples from comics is great (Cap can lift an SUV over his head or something), or numbers from some sort of comic-database thing would be awesome. I recall some things from the Marvel Super Hero game back in the day...
Sure, now do it in full armour + your weapons, instead of in shorts.10 foot standing broad jump is typical football player standing broad jump ... running jumps take a lot more skill and are a poor measure because of that