OB1
Jedi Master
Just thought of a way to get your players to try out the new rules, just have them all play Fighters or Barbarians!My players dearly love the critical hit rules. I think they would sooner give up D&D altogether, than give them up. So I found that the best way to handle the Critical Hit ConnundrumTM is to add options to it. When a player rolls a nat-20, they can choose to deal double damage as per the PHB, or they can choose to do a cinematic stunt.

Edited to add: Oh, and Monks as well. And probably clerics, I don't think they really lose much with the new rules. Do they have an attack roll spell?
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