Fanaelialae
Legend
As I see it, these claims are mutually exclusive.
Either these spells are a form of player agency that players can be expected to readily access. And can therefore be expected to create obstacles for survival oriented play.
Or they are not readily available, and therefore not meant as a significant form of player agency. In which case they wouldn't typically cause issues for survival oriented play, outside of exceptional cases.
Either one is reasonable, but trying to argue both seems clearly illogical.
Either these spells are a form of player agency that players can be expected to readily access. And can therefore be expected to create obstacles for survival oriented play.
Or they are not readily available, and therefore not meant as a significant form of player agency. In which case they wouldn't typically cause issues for survival oriented play, outside of exceptional cases.
Either one is reasonable, but trying to argue both seems clearly illogical.