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D&D (2024) Upcoming One D&D: Unearthed Arcana 'Expert' Classes (Bard, Ranger, Rogue)

WotC has posted a video describing the upcoming Unearthed Arcana playtest document which will feature three of the core character classes, each with a single subclass. This document is the second in a series of Unearthed Arcana articles that present material designed for the next version of the Player's Handbook. The material here uses the rules in the 2014 Player's Handbook, except where...

WotC has posted a video describing the upcoming Unearthed Arcana playtest document which will feature three of the core character classes, each with a single subclass.


This document is the second in a series of Unearthed Arcana articles that present material designed for the next version of the Player's Handbook. The material here uses the rules in the

2014 Player's Handbook, except where noted. Providing feedback on this document is one way you can help shape the next generation of D&D!

Inside you'll find the following content:

Expert Classes. Three Classes appear in this document, each one a member of the Expert Group: the Bard, the Ranger, and the Rogue. Each Class appears with one Subclass. More Subclasses will appear in Unearthed Arcana in the months ahead.

Feats. Feats follow the Class descriptions, particularly feats available to the classes in this document.

Spell Lists. Three Spell lists-the Arcane, Divine, and Primal lists-are featured here. The Ranger uses the Primal list, and the Bard potentially uses all three, thanks to the Magical Secrets feature.

Rules Glossary. In this document, any term in the body text that is underlined appears in a glossary at the end. The glossary defines game terms that have been clarified or redefined for this playtest or that don't appear in the 2014 Player's Handbook.


 

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Micah Sweet

Level Up & OSR Enthusiast
There's no functional difference between
  • After spending ten minutes you have set up the campsite in such a way that you will be warned if someone enters the area. This works as the Alarm spell.
  • You may cast the spell Alarm as a ritual.
One of them isn't magic. That clearly matters to some people. I'd certainly prefer option one for my ranger.
 

Haplo781

Legend
My guess on class groups:

Experts: Rogue, Bard, Ranger
Warriors: monk, fighter, barbarian
Mages: sorcerer, wizard, warlock
Priests: cleric, druid, paladin

4 subclasses each, that’s 48 as he said

And the warriors “thing” will be maneuvers, but that’s kind of a big change, so maybe their “thing” will be Extra Attacks?
My prediction is warriors get bonus feats, which can be used to grab maneuvers.
 

Parmandur

Book-Friend
That’s not compatible. I won’t be able to play my 8th level no feat having human Paladin.
Sure, you can. Just use the 2014 standard Human if you want, and choose all ASI Feats.

I'm not sure how anything thst Crawford laid down here goes against WotC own backwards compatibility statement in the Playtest FAQ. It will be interesting to see if they make allowances for using old Sublcasses with the new main class writeups.
 




Maxperson

Morkus from Orkus
Why would they care about specific opinio s they would have to parse and analyze? Numbers are what bring in the bucks.
Numbers of specific opinions that align are pretty easy to separate out and would give them good information. Plus people give ideas and they might get a gem or two that they didn't think of that they will test later. That's why. :)
 


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