WotC Dragonlance: Everything You Need For Shadow of the Dragon Queen

WotC has shared a video explaining the Dragonlance setting, and what to expect when it is released in December.

World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.

Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.

Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.

Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians.


Notes --
  • 224 page hardcover adventure
  • D&D's setting for war
  • Set in eastern Solamnia
  • War is represented by context -- it's not goblins attacking the village, but evil forces; refugees, rumours
  • You can play anything from D&D - clerics included, although many classic D&D elements have been forgotten
  • Introductory scenarios bring you up to speed on the world so no prior research needed
 

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this is STILL a bad faith argument... Iron Man stats will not be in the core book needed to run Star Wars
half Orc as PC (and post 2024 full orc) stats are in the CORE BOOK needed to run D&D.
5e does make any distinction between things in the PHB and things in any other part of the rules. Classes, races, spells, monsters, they have exactly the same status no matter which supplement they come from. Check out how they are organised on D&D beyond.
 

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Psst. Dragonlance IS D&D. That's why the words "Dungeons & Dragons" is on the cover. If Dragonlance isn't D&D, they should take the brand name off the books and use its own system. Maybe something with cards instead of dice or something...
Psst, D&D is a ruleset and there are multiple settings using it that all have their distinct characteristics. One of them being that not all races exist in all of them
 

People aren't allowed to dislike gunman anymore?
I mean you are free to dislike what ever... but why use a book of rules and say "I know it covers all 3 era's but I dislike 1/3 of them" and lets be honest if you dislike the prequels you will most likely dislike the sequals so it's more likely you are useing 1/3 of the stats not 2/3...
There are, to my knowledge, well over 60 heritages in WotC D&D. Are you saying all of them should be allowed in every campaign? Just the PH ones? If they add a new heritage you don't care for in the 6e PH coming in 2024, do you become obligated to allow that?
just the ones Players want to play
 


5e does make any distinction between things in the PHB and things in any other part of the rules. Classes, races, spells, monsters, they have exactly the same status no matter which supplement they come from. Check out how they are organised on D&D beyond.
I don't use beyond... I know plenty of people who ONLY own the PHB (and some that don't own that) and would wonder why a restriction on the most basic of things... and again I know NOBODY that wouldn't listen to a reason but "30+ years ago a guy said he wanted to be diffrent" doesn't seem to me to be a good reason.
 

this is STILL a bad faith argument... Iron Man stats will not be in the core book needed to run Star Wars
half Orc as PC (and post 2024 full orc) stats are in the CORE BOOK needed to run D&D.
Half-orcs were in the PH core book, but a 1e Dragonlance setting book applied restrictions. Sure, they allowed for one-of-a-kind oddities, but they're by default not in the setting. Same principle applied in 2e with Dark Sun.

I'm not trying to score points here, just refuting your argument.
 


Psst, D&D is a ruleset and there are multiple settings using it that all have their distinct characteristics. Of this is too hard for you to wrap your head around, maybe you should pick up some cards instead
D&D settings are designed to supplement the core rules of D&D with additional options and themes. They don't dictate what the game is. If that's too hard to understand, may I suggest an edition more suitable to your desires. DM'S Guild has a whole selection of 2e print on demand...
 

It's way more like wanting to play Blue Beetle in a DC Universe campaign and someone screaming at you for doing so because he used to be a Charlton character.
I like this analogy... but I will do you one better.

You pitch a superhero game and someone comes with blue beetle with the serial numbers filed off "Silver Scarab" that is Edward Board owner of Board Tech Industries and a mystery man... and the DM says "No I'm not allowing rich vigilantes" and when the player asks why they can't answer other then to say rich people don't do heroics in his world...
 

the entire argument falls apart because the much more concise and honest answer is "We don't have a Star Wars book with Klingon Stats"

now IF I have an official Disney/lucus film RPG book with stats for the Klingon race that seems to me like I need better then "they don't exist" If the base book needed to play the star wars game had klingon listed as an uncommon race and it was built just like any other I REALLY need more.

Of course this is the dumb "the rule book didn't say you can't play superman" argument all over again... nothing in the game supports that you can.
What does official have to do with it? Right now I can go find a Star Wars RPG and someone's compatible Klingon stats right now. Still doesn't change the fact if the DM says "no, not this race" it's their choice - and there's nothing wrong with that.
 

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